Helicath
Legendary
Defense

Demonspawn

Increases Ally DEF in All Battles by 30%
Deep within the bowels of Anathraad, there lies a place of pure darkness and chaos that is beyond even Lumaya's light. The most powerful of Demons and Demonspawn reside here. Misshapen and twisted, these beasts roam the abyssal wastes, ruling their territory from mighty citadels, in which they plot the downfall of Teleria. Among them is Helicath – a creature of unholy might, whose speed and power is matched only his malice and lust for power.
At first glance, many believe that Helicath's unnatural and jittery movements are nervous twitches, or the consequence of experiments by Siroth. Instead, each movement is a careful calculation, used by this monster to lure his enemies to their deaths and induce in them a false belief that they can easily vanquish him. Helicath is lightning-quick in both mind and body, and his enormous strength and warrior ferocity ensures that any foes who attack him only underestimate him once. It was this intellect and brutality that saw Helicath rise to be a lieutenant of Lord Shazar. In this capacity, he oversaw the creation and training of Demonspawn legions, preparing for the never-ending invasions of Teleria.
For all his bestial savagery, Helicath is patient, cunning, and ambitious. He only serves others so he can gain more power for himself. Even as he led Siroth’s legions into battle against the Arbiter and the armies of Teleria, he plotted and schemed. Above all, Helicath desired to usurp Lord Shazar so he could continue his rise through Siroth’s ranks. It would take more than a sharp knife and Helicath’s cabal to enact this betrayal, however. Killing a Firstborn Demonspawn is impossible – even for one with Helicath’s powers – as Shazar would simply be reborn. Lord Shazar could not be taken lightly, and so Helicath had to tread carefully. How could an immortal creature be defeated?
Eventually, word reached Helicath of a possible answer. He learned of a place where creatures languished in purgatory – a jail that spelled oblivion for all who entered it, and from where not even Demonspawn could escape. The Doom Tower. It became the centerpiece of his plans – there Lord Shazar could be imprisoned for eternity. With his rival incarcerated, Helicath’s path to the summit of Siroth’s legions would be clear. For Helicath, that is all that matters.
Champion Stats
HP19,155
ATK859
DEF1,443
SPD102
C. RATE15%
C. DMG50%
RES50
ACC0
Champion Stats
HP19,155
ATK859
DEF1,443
SPD102
C. RATE15%
C. DMG50%
RES50
ACC0
Skills

Pyroclastic Claw
Multiplier: 1.8*DEFAttacks 1 enemy 2 times. Each hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns. Will ignore [Shield] and [Block Damage] buffs.Damage based on: [DEF]

Winds of the Pit
4 turnsMultiplier: 3.8*DEFAttacks all enemies. Places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.Damage based on: [DEF]

Devoted Servants
6 turns[Active Effect]
Places a [Block Damage] buff on all allies for 2 turns.
[Passive Effect]
Whenever a [Block Damage] buff placed on an ally by this Champion is removed, stolen, or expires, places a 60% [Increase DEF] buff on that ally for 2 turns.
Feast of Agony [P]
Increases this Champion's DEF by 5% for each ally under a [Block Damage] buff.
Counterattacks with the default skill whenever an ally is hit while under a [Block Damage] buff. Can occur once per enemy turn.
Masteries
Generic - PvE


































































Generic - PvP


































































Generic Builds
Generic - PvE
Artifacts & Accessories
Main Stats

HP
Gauntlets

HP
Chestplate

HP
Boots

HP
Ring

HP
Amulet

HP
Banner
Set Priorities
Substat Priorities
Relic & Blessings
Generic - PvP
Artifacts & Accessories
Main Stats

HP
Gauntlets

HP
Chestplate

HP
Boots

HP
Ring

HP
Amulet

HP
Banner
Set Priorities
Substat Priorities
Relic & Blessings



