Lydia the Deathsiren

Legendary

Support

Dark Elves faction banner

Dark Elves

RES aura

Increases Ally RES in Arena Battles by 100

The Dreamwalker. It is unclear whether he wanted the War of the Elves to happen, or if he merely supplied all the necessary tools and encouragement to make it possible. He certainly did not act alone – indeed, the Dreamwalker did nothing more than answer questions. It was his answers which latched into the psyche of so many Elves, and drew the Aravians apart like fishhooks pulling open a wound. No Elf asked as many questions of the Dreamwalker as Princess Lydia, daughter of the then Elven king. Lydia was the youngest of her siblings, and she believed her distance from the throne insulated her from responsibility. She felt free to pursue paths considered by many Elves to be forbidden, and to consort with those a 'proper' Elf would find detestable. When the Dreamwalker began his visitations of the sleeping Elves of Aravia, Lydia was one of the first to listen. When the movement whose members would come to be called the Dark Elves crept into existence, she became its loudest mouthpiece, advocating with all the authority of royalty. When the rumors of shadow magic became too many to deny, Lydia was the first to admit that they were true, and argued that shadow magic was not the evil that so many claimed it to be. When the King of the Elves called a Conclave to resolve the Dreamwalker issue, Lydia was there, standing against her own father and siblings to defend the people who were in no small part her own. Her advocacy was so ardent, even when faced with accusations of necromancy, that she was eventually given the name Deathsiren – her song of rebellion and injustice was sweet, but it would prove deadly, for war followed the Conclave. In the conflict, Lydia fought for the Dark Elves. She solidified herself as one of the deadliest and most dangerous commanders of the war and destroyed all remaining ties to her family. When a second Conclave was held to try to end the war, Lydia was one of the loudest voices calling for formal separation between the Dark Elves and Aravian loyalists. When the two sides agreed, she led the largest group of Dark Elves into the cruel Durham Forest, head held high, intent on building a better society than what she saw as the corrupt and stagnant Aravia that she left behind. At this point, Lydia's tale transitions from history to pure speculation. While she was seen by some as the Queen of the Dark Elves, she did not unify her people. Factionalism split the Dark Elves into dozens of different settlements, and their decline from righteous revolutionaries to chaotic anarchists left the Deathsiren's influence smaller and smaller as the years went by. Eventually she vanished entirely, never to be seen again – not even by those who depended on her vision of the future to guide them. Without a guiding hope and trapped in a highly dangerous forest, the Dark Elves twisted into a people who believed in only one truth: the weak are meat, and the strong do eat. Many ask what became of Lydia. Her mastery of magic and warfare should have made her one of the strongest warlords of the Dark Elves – if she could not do so through peaceful means, then she could have carved a swathe through Durham Forest and united its denizens by the sword, but instead she faded into myth. Many speculate that she did so by choice, but they cannot conceive of why. A few say that Lydia still lives. Even hundreds of years after the War of the Elves, rumors of the Deathsiren linger – huddled Dark Elves talk of dark magic and powerful witchcraft under the boughs of darkest Durham, or sometimes even sightings. But the sightings are strange: they say she has black wings, webbed with violent crimson energy. They claim she is a Demonspawn – an agent of Siroth. Was she a servant of the Lord of Shadow all along? Another pawn of the Dreamwalker? Was Princess Lydia the innocent she claimed to be in the Conclaves, or a collaborator with evil? Are sightings of her even real, or are they merely the wishful thinking of a people who lost their guiding light? The Dark Elves may never know the truth. That the Deathsiren does still live, and she does now serve a higher master – one whose goals are as murky as the shadows of Durham. Whether she will come to save her people, or damn them, remains a mystery.

Champion Stats


HP20,805
ATK903
DEF1,288
SPD110
C. RATE15%
C. DMG50%
RES40
ACC0

Champion Stats


HP20,805
ATK903
DEF1,288
SPD110
C. RATE15%
C. DMG50%
RES40
ACC0

Skills

  • Oppression

    Multiplier: 3.75*ATK
    Attacks 1 enemy. Has a 75% chance of placing a [Fear] debuff for 1 turn. Has a 75% chance of increasing the duration of any [Poison Sensitivity] debuffs by 1 turn.

    [Passive Effect]

    Attacks enemies with this Skill whenever they place a [Freeze], [Stun], [Fear], [True Fear], or [Petrification] debuff on an ally. The number of attacks increases according to how many debuffs are placed at that time; 1 attack for each [Freeze], [Stun], [Fear], [True Fear], or [Petrification] debuff placed. The first attack will target the attacker, while all extra hits will attack random enemies. Can only attack each enemy once.

    Damage based on: [ATK]


    FearFear

    Lvl. 2 Damage +10% Lvl. 3 Damage +10% Lvl. 4 Buff/Debuff Chance +10% Lvl. 5 Buff/Debuff Chance +15%

  • Siren's Wail

    4 turns
    Multiplier: 4*ATK
    Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff for 2 turns. Also places a 25% [Strengthen] buff and a 30% [Increase SPD] buff on all allies for 2 turns.

    Damage based on: [ATK]


    Increase SPD 30%Increase SPD 30%
    Strengthen 25%Strengthen 25%
    Decrease DEF 60%Decrease DEF 60%
    Weaken 25%Weaken 25%

    Lvl. 2 Damage +10% Lvl. 3 Buff/Debuff Chance +10% Lvl. 4 Buff/Debuff Chance +15% Lvl. 5 Cooldown -1

  • Nullification

    5 turns
    Multiplier: 3.2*ATK
    Attacks 1 enemy 2 times. The first hit has a 75% chance of placing a 25% [Poison Sensitivity] debuff for 2 turns. The second hit has a 75% chance of placing a [Block Buffs] and [Block Active Skills] debuff for 2 turns.

    Damage based on: [ATK]


    Poison Sensitivity 25%Poison Sensitivity 25%
    Block Active SkillsBlock Active Skills
    Block BuffsBlock Buffs

    Lvl. 2 Damage +10% Lvl. 3 Buff/Debuff Chance +10% Lvl. 4 Buff/Debuff Chance +15% Lvl. 5 Cooldown -1 Lvl. 6 Cooldown -1

  • Death Hold [P]

    9 turns
    Denies enemy revive attempts. This works even if this Champion is dead.

    If this Champion is alive when an enemy revive is denied, revives all dead allies with 50% HP and 50% Turn Meter. Grants an Extra Turn instead if there are no dead allies.

    If this Champion is dead when an enemy revive is denied, revives this Champion with 50% HP and 50% Turn Meter.

    This skill will ignore [Block Revive].

    Lvl. 2 Cooldown -1 Lvl. 3 Cooldown -1

Masteries

  • Generic - PvE


  • Generic - PvP


Generic Builds

  • Generic - PvE


    Artifacts & Accessories

    Main Stats

    HP

    Gauntlets

    HP

    Chestplate

    HP

    Boots

    HP

    Ring

    HP

    Amulet

    HP

    Banner

    Set Priorities

      Substat Priorities

        Relic & Blessings

      1. Generic - PvP


        Artifacts & Accessories

        Main Stats

        HP

        Gauntlets

        HP

        Chestplate

        HP

        Boots

        HP

        Ring

        HP

        Amulet

        HP

        Banner

        Set Priorities

          Substat Priorities

            Relic & Blessings