Mezomel Luperfang
Mythical
Attack / Attack

Skinwalkers

Increases Ally C. RATE in All Battles by 27%
Myths begin with a kernel of truth, even if it is tiny. The myth that Skinwalkers are influenced by the moon originates with Mezomel Luperfang, scion of moonlight -- though most Telerians are unaware of her tale. After generations of misunderstanding and exaggeration, many wrongly believe Skinwalkers go mad in the light of the full moon, and transform, becoming hulking, monstrous distortions of their basic forms. Bitter Skinwalkers claim that the myth of Skinwalker moon-madness is spread because it encourages mob violence against their kind during the full moon, when a murderous throng can see more clearly at night and find innocent Skinwalkers to lynch. Such tactics were commonly used during the Red Crusade, and tales and images of moonlight battles between Skinwalkers and hunters contributed to the misconception. But there is yet that kernel of truth: Mezomel Luperfang, the Skinwalker who sold her allegiance to the Fae Duke of Moonlight.
Mezomel was once a Human living an itinerant lifestyle and doing odd jobs in the land of Yakai. One day, Mezomel was lured out of town and into a thicket by a paramour. Her partner playfully ran from her into the woods and Mezomel followed, but the two became separated. Mezomel searched, assuming it a lighthearted jest, and followed distant cries from her lover, who seemed to lead her on a chase. Following the call led Mezomel to a series of animals, first a fox, then a deer, and finally an owl, but not to her partner. Growing exasperated, Mezomel shouted her frustrations and demanded her partner come forth -- and what emerged from behind a broad ginkgo tree was a spitting image of herself. She froze stiff as the doppelganger spoke in her lover's voice. Her duplicate became the fox she had seen, then the deer and owl, and then her lover, before it finally assumed its true form. She was face to face with a kitsune of folklore, a fox-eared woman who radiated cold beauty. The kitsune announced herself as Hazen-Shu. Mezomel asked why Hazen-Shu had lived in disguise in town, and teased and flirted with her. Hazen-Shu only laughed and twirled on her heels, and ran in her true shape through the woods. Mesmerized and even more confused than before, Mezomel followed as fast as she could. In her haste, she lost her footing and fell, tumbling down a hillside and crashing into a den of wolves.
That was a fateful moment, for Mezomel's body crushed several pups and injured the mother, who attacked her at once. Flushed with adrenaline, Mezomel killed the animal with her dagger. She was struck by the Skinwalker curse, and became a wolf-like creature herself, an agonizing process. She grew equally infuriated and obsessed with Hazen-Shu, whom she felt certain had arranged everything that had happened to her, including the wolves and her transformation. Kitsune were known to be merciless tricksters.
But Mezomel could not easily track down a shapeshifter. She wandered alone, searching listlessly, and found herself near the Mistwood. The moon was full one night, and she could not sleep, so sat and brooded on a hilltop. There, she was besought by one of the Fae Court: the Duke of Moonlight, a powerful and utterly mysterious being, holder of great but ineffable power within the incomprehensible politics of the Fae, and wielder of lunar magic. Tales say he appears as an Elf, a scintillant white bull, or even as a silver puppet on strings of moonlight.
The Duke explained that Hazen-Shu was aligned with one of his great rivals, the Prince of Reeds. Why Reeds and Moonlight should stand opposed was not Mezomel's place to question. He offered her revenge, and answers, if she accepted his suzerainty. She would become Fae-touched, unlike all other Skinwalkers, and share the Duke's connection to the Rhythm -- but only in the aspect of the moon, the Duke's domain. In exchange, she would be his knight and strive against his enemies, and thereby find her chance to confront Hazen-Shu. Mezomel agreed to the bargain, seeing her place in mortal society as already tenuous. They say that the Duke of Moonlight anointed her with dust gathered from the moon itself, and the pact was sealed. Her lupine body grew larger, stronger, and faster. Her limbs and claws elongated, her skin toughened and her fur grew denser. For a few moments she reveled in a surge of newfound strength. Then, clouds obscured the moon, the Duke vanished, and Mezomel returned to her normal Skinwalker self -- but it would not be long before she was called upon once again.
For an unnaturally long span of years, Mezomel did the Duke's bidding by moonlight. When beneath those cold rays she could channel the Duke's blessing, becoming filled with terrifying strength and ferocity enabling her to fight like a one-beast army. Confessor Grolus, a Skinwalker-hating demagogue of the Sacred Order, led a party to track her down, only for Mezomel to crush his heavy plate armor like an eggshell and leave him a pile of mangled organs and snapped ribs. The Prince of Reeds once sent his servant Archelon, a wise and ancient snapping turtle the size of a house, to deal with Mezomel -- she bit into Archelon's neck and ripped its head from its body, and feasted on the meat within its massive shell. These and other savage exploits sowed the seeds of a million tall tales of Skinwalkers being touched by the moon.
But as to her fateful reunion with Hazen-Shu, and the end of Mezomel's legend, accounts do not agree. Some say the Prince of Reeds was too canny and kept Hazen-Shu well-hid. Others say Mezomel eventually realized she had been tricked again, and that the Duke of Moonlight had discarded his end of the bargain sometime over the decades. And yet others say Mezomel and Hazen-Shu did meet again, but the outcome of that encounter is lost, or was occluded by the Fae themselves.
Champion Stats
HP16,680
ATK1,652
DEF1,090
SPD105
C. RATE15%
C. DMG63%
RES30
ACC20
Champion Stats
HP16,680
ATK1,652
DEF1,090
SPD105
C. RATE15%
C. DMG63%
RES30
ACC20
Skills

Moonclaw
Multiplier: 4.05*ATKAttacks 1 enemy. Places a 60% [Decrease DEF] debuff for 2 turns.Damage based on: [ATK]

Scarlet Crescent
4 turnsMultiplier: 2.8*ATKAttacks 1 enemy 2 times.
Will ignore 15% of the target's DEF, as well as [Stone Skin], [Strengthen], [Ally Protection], and [Shield] buffs.
Places a [Block Revive] debuff if the target is killed.Damage based on: [ATK]

Moonlight Gift
6 turnsPlaces a 50% [Increase ATK] buff, a 30% [Increase C. RATE] buff and a 30% [Increase C. DMG] buff on this Champion for 3 turns.
Grants an Extra Turn.
Metamorph
4 turnsTransforms this Champion into their Alternate Form. Then grants an Extra Turn.
Relentless Hunt [P]
Heals this Champion by 20% of the damage inflicted. Places a [Revive On Death] buff on this Champion for 2 turns every time they kill an enemy.
Masteries
Generic - PvE


































































Generic - PvP


































































Generic Builds
Generic - PvE
Artifacts & Accessories
Main Stats

C. DMG
Gauntlets

ATK%
Chestplate

SPD
Boots

ATK
Ring

C. DMG
Amulet

ATK
Banner
Set Priorities
- 1
Savage - 2
Cruel - 3
Merciless
Substat Priorities
- 1C. DMG
- 2C. RATE
- 3ATK%
- 4SPD
Relic & Blessings

Nature’s Wrath
Increases the damage inflicted by this Champion for every debuff they successfully place, except debuffs placed by Gear Sets.
Crushing Rend
Each Round, a number of this Champion’s hits will ignore a percentage of the target’s DEF. The percentage of ignored DEF depends on the Level of the target.
High Awakening Bonus
Every hit this Champion inflicts will ignore a percentage of the target’s DEF.
Irethi Coronet
Epic





Wearer’s damage increases by 1% each time they place a debuff (stacks up to 30%).Generic - PvP
Artifacts & Accessories
Main Stats

C. DMG
Gauntlets

ATK%
Chestplate

SPD
Boots

ATK
Ring

C. DMG
Amulet

ATK
Banner
Set Priorities
- 1
Lethal - 2
Merciless - 3
Stone Skin
Substat Priorities
- 1C. DMG
- 2C. RATE
- 3ATK%
- 4SPD
Relic & Blessings

Soul Reap
When this Champion hits an enemy target and decreases their HP to a certain threshold, a Reaper will appear and deal extra damage equal to the target’s remaining HP.
For AoE attacks, each target that has its HP reduced to the threshold in the attack, will be visited by a Reaper.
The Reaper will ignore DEF, as well as all damage reduction skills, effects, and buffs. Will not ignore damage reduction skills, effects and buffs if the target is a Boss.
High Awakening Bonus
If the target survives, has a chance of placing a [True Fear] debuff for 1 turn. This debuff cannot be resisted or blocked.
Lightning Cage
Whenever an enemy receives a buff or has their Turn Meter filled, place one [Lightning Orb] stack on this Champion.
When activated, a [Lightning Orb] stack randomly protects one other active buff from being removed, stolen, or transferred. After activation, the Lightning Orb stack disappears. A Champion can have a maximum of 3 [Lightning Orb] stacks at one time.
Whenever a Champion with 3 [Lightning Orb] stacks hits enemy targets, inflicts Bonus Damage to them based on their MAX HP. Bonus Damage can occur on each hit of a Skill, but does not count as an extra hit. After the Bonus Damage is applied, all active [Lightning Orb] stacks are removed from this Champion.
The Deathdealer
Mythical





Wearer’s attacks will always be critical hits, but the wearer receives 200% more damage. The type of hit may still be changed by other effects.






