Yukimasa Demon of Ice

Legendary

Attack

Shadowkin faction banner

Shadowkin

ATK aura

Increases Ally ATK in Arena Battles by 33%

Yukimasa, a Demonspawn bound to frost and war, once fought fiercely for Siroth during the First Great War. He believed deeply in the Shadow God and gave himself fully to battle, living by a creed that placed death above comfort or safety. That faith shattered when Siroth's hunger for blood led his armies into ruin. Defeated and abandoned, Yukimasa found himself cut off from Anathraad and stripped of purpose. With no cause left to serve, he turned away from war and chose isolation instead, searching for meaning beyond endless slaughter. During decades of solitude, Yukimasa learned the craft of smithing. He poured his discipline and rage into forging two swords infused with unnatural cold, naming them Blood Freeze and Bone Chill. These weapons became symbols of his rebirth, not as a servant of a god, but as a warrior guided by his own will. Yet creation alone was not enough. Longing to feel the rush of true combat again, Yukimasa set out to find a warrior worthy of testing his blades and his strength. After many years, he encountered Hintoro, a Mikage captain renowned for his resolve. Their duel was fierce and exhilarating, reminding Yukimasa of what battle once meant to him. Impressed by Hintoro's endurance and skill, he gifted him Blood Freeze and charged him to grow stronger so the blade would never lie unused. Humbled by Yukimasa's power and presence, Hintoro accepted the sword and the burden that came with it, carrying its cold edge into countless battles across Yakai. Hintoro's achievements soon elevated him beyond mortality, and he rose into Demonhood through relentless conquest. Seeing himself as Yukimasa's equal, he awaited the promised reunion, which came soon after the birth of his son, Jintoro. Yukimasa returned, pleased by Hintoro's growth, and declared the sword his forever. For a time, they lived and trained together, sharpening their skills and guiding Jintoro's upbringing. While Hintoro and his son travelled the land in battle, Yukimasa oversaw the estate, quietly binding their lives together through loyalty and shared purpose. This peace ended when Hintoro and Jintoro vanished near the Mistwood border. Yukimasa later learned that Hintoro had fallen to the Sylvan and that Jintoro was missing. He blamed the Mikage for squandering two great warriors and withdrew once more into the mountains. Years later, Jintoro appeared in the Cloudspire Mountains, alive but scarred by loss. He spoke of seeking peace as a hidden protector of a small village, only for the Sylvan to destroy it and hunt him still. Jintoro asked for vengeance, and Yukimasa agreed. With Blood Freeze and Bone Chill reunited, a final reckoning draws near.

Champion Stats


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Champion Stats


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Skills

  • Winnowing Winter

    Multiplier: 2.7*ATK
    Attacks all enemies. Has a 25% chance of placing a [Block Active Skills] debuff for 1 turn. The [Block Active Skills] debuff cannot be resisted if the target is under a [Stun], [Freeze], [Sleep], [Fear], [True Fear], [Provoke], or [Petrification] debuff. Activates instantly whenever this Champion skips a turn because of a control debuff.

    Damage based on: [ATK]


    Block Active SkillsBlock Active Skills

    Lvl. 2 Damage +10% Lvl. 3 Damage +10% Lvl. 4 Buff/Debuff Chance +5% Lvl. 5 Buff/Debuff Chance +10%

  • Blizzard of Strikes

    4 turns
    Multiplier: 4*ATK
    Attacks all enemies. Will ignore [Block Damage] buffs. Has a 75% chance of placing a [Freeze] debuff on all enemies for 1 turn. The [Freeze] debuff cannot be resisted if the target is under a control debuff. Revives one random ally with 50% HP and 50% Turn Meter, if this skill did not kill an enemy. Revives all allies with 50% HP and 50% Turn Meter, if this skill kills at least one enemy.

    Damage based on: [ATK]


    FreezeFreeze

    Lvl. 2 Damage +10% Lvl. 3 Damage +15% Lvl. 4 Buff/Debuff Chance +10% Lvl. 5 Buff/Debuff Chance +15% Lvl. 6 Cooldown -1

  • Stain the Snows

    4 turns
    Multiplier: 5.8*ATK
    Attacks 1 enemy. Before attacking, steals all Turn Meter from the target. This effect cannot be resisted if the target is under a control debuff. Also equalizes the target's DEF with this Champion's DEF for this attack. The damage inflicted by this skill increases by the amount of Turn Meter stolen.

    Damage based on: [ATK]


    Lvl. 2 Damage +10% Lvl. 3 Damage +10% Lvl. 4 Cooldown -1

  • Solitary Demon [P]

    Fills this Champion's Turn Meter by 50% whenever this Champion skips a turn because of control debuffs. Whenever this Champion skips a turn, their next active skill will ignore 50% of the target's DEF.