Basim Ibn Ishaq
Legendary
Attack

Sacred Order

Increases Ally ATK in All Battles by 30%
Champion Stats
HP15,855
ATK1,487
DEF1,035
SPD99
C. RATE15%
C. DMG63%
RES30
ACC10
Champion Stats
HP15,855
ATK1,487
DEF1,035
SPD99
C. RATE15%
C. DMG63%
RES30
ACC10
Skills

Dagger Swirl
Multiplier: 2*ATKAttacks 1 enemy 2 times.
Each hit has a 50% chance of placing a 25% [Weaken] debuff for 2 turns. If this Champion is under a [Veil] or [Perfect Veil] buff, the chance increases to 100%.
Then has a 50% chance of applying a [Debuff Spread] effect, taking 1 random debuff from the target and placing it on all enemies. If this Champion is under a [Veil] or [Perfect Veil] buff, the chance increases to 100%.Damage based on: [ATK]

Up In Smoke
4 turnsMultiplier: 4*ATKAttacks all enemies. Will ignore 15% of each target’s DEF. Will ignore 30% of each target’s DEF instead if this Champion is under a [Veil] or [Perfect Veil] buff. Has a 75% chance of placing a [Block Active Skills] debuff for 2 turns. This debuff will ignore any [Block Debuffs] buffs if this Champion is under a [Veil] or [Perfect Veil] buff.Damage based on: [ATK]

Winds of Baghdad
5 turnsMultiplier: 3.2*ATKAttacks 1 enemy 2 times. Deals 5% more damage for each buff and debuff on this Champion and 5% more damage for each buff and debuff on the target (stacks up to 100%).
Places a [Perfect Veil] buff on this Champion for 3 turns, and grants an Extra Turn.Damage based on: [ATK]

Masterful Thief
Whenever this Champion is attacked, steals 1 random buff from the attacker and transfers 1 random debuff from this Champion to the attacker. These effects will ignore [Polymorph]. Occurs once per skill.
Will ignore 25% of a target's RES when using skills if this Champion is under a [Veil] or [Perfect Veil] buff.
Everything Is Permitted [P]
Multiplier: 2*ATKWhenever an enemy’s HP drops below 25% after receiving damage from any Assassin, they receive additional bonus damage proportional to this Champion’s ATK. This bonus damage will ignore 100% of the target’s DEF and cannot be critical.Damage based on: [ATK]
Masteries
Generic - PvE


































































Generic - PvP


































































Generic Builds
Generic - PvE
Artifacts & Accessories
Main Stats

C. DMG
Gauntlets

ATK%
Chestplate

SPD
Boots

ATK
Ring

C. DMG
Amulet

ATK
Banner
Set Priorities
- 1
Savage - 2
Cruel - 3
Merciless
Substat Priorities
- 1C. DMG
- 2C. RATE
- 3ATK%
- 4SPD
Relic & Blessings

Neutralize
Has a chance to place debuffs on weak hits when attacking enemies under [Poison Cloud] buffs.
Crushing Rend
Each Round, a number of this Champion’s hits will ignore a percentage of the target’s DEF. The percentage of ignored DEF depends on the Level of the target.
High Awakening Bonus
Every hit this Champion inflicts will ignore a percentage of the target’s DEF.
Irethi Coronet
Epic





Wearer’s damage increases by 1% each time they place a debuff (stacks up to 30%).Generic - PvP
Artifacts & Accessories
Main Stats

C. DMG
Gauntlets

ATK%
Chestplate

SPD
Boots

ATK
Ring

C. DMG
Amulet

ATK
Banner
Set Priorities
- 1
Lethal - 2
Merciless - 3
Stone Skin
Substat Priorities
- 1C. DMG
- 2C. RATE
- 3ATK%
- 4SPD
Relic & Blessings

Soul Reap
When this Champion hits an enemy target and decreases their HP to a certain threshold, a Reaper will appear and deal extra damage equal to the target’s remaining HP.
For AoE attacks, each target that has its HP reduced to the threshold in the attack, will be visited by a Reaper.
The Reaper will ignore DEF, as well as all damage reduction skills, effects, and buffs. Will not ignore damage reduction skills, effects and buffs if the target is a Boss.
High Awakening Bonus
If the target survives, has a chance of placing a [True Fear] debuff for 1 turn. This debuff cannot be resisted or blocked.
Lightning Cage
Whenever an enemy receives a buff or has their Turn Meter filled, place one [Lightning Orb] stack on this Champion.
When activated, a [Lightning Orb] stack randomly protects one other active buff from being removed, stolen, or transferred. After activation, the Lightning Orb stack disappears. A Champion can have a maximum of 3 [Lightning Orb] stacks at one time.
Whenever a Champion with 3 [Lightning Orb] stacks hits enemy targets, inflicts Bonus Damage to them based on their MAX HP. Bonus Damage can occur on each hit of a Skill, but does not count as an extra hit. After the Bonus Damage is applied, all active [Lightning Orb] stacks are removed from this Champion.
The Deathdealer
Mythical





Wearer’s attacks will always be critical hits, but the wearer receives 200% more damage. The type of hit may still be changed by other effects.



