Bombardier

Rare

Attack

Banner Lords faction banner

Banner Lords

C. RATE aura

Increases Ally C. RATE in All Battles by 12%

The armies of Kaerok are rightfully counted among the most impressively organized military forces in the whole of Teleria. Indeed, though still feudal for the most part, there is a standing core of professional soldiers that grows in prominence with every passing year. Though they cannot always afford the best armour and arms to match the Banner Lords themselves, there are other ways for these warriors to be a force to be reckoned with. Crossbowmen are a particularly terrifying opponent for anyone to face as they combine their powerful ranged weapons with steadfast discipline. Yet even among them, the elite exists. These are Bombardiers, the select units in service of the King's own army and that of the most powerful Dukes. Bombardiers often deploy in small units, harassing enemy lines and withdrawing before they can be caught by a counterattack. They are provided with specialized ammunition, both poisoned and enchanted, to better handle any kind of foe they might encounter.

Champion Stats


HP0
ATK0
DEF0
SPD0
C. RATE0%
C. DMG0%
RES0
ACC0

Champion Stats


HP0
ATK0
DEF0
SPD0
C. RATE0%
C. DMG0%
RES0
ACC0

Skills

  • Bombard

    Multiplier: 3.8*ATK
    Attacks 1 enemy. Has a 5% chance of increasing the duration of all debuffs by 1 turn.

    Damage based on: [ATK]


    Lvl. 2 Damage +5% Lvl. 3 Buff/Debuff Chance +5% Lvl. 4 Damage +5% Lvl. 5 Buff/Debuff Chance +5% Lvl. 6 Damage +10%

  • Skirmish Tactics

    4 turns
    Multiplier: 5*ATK
    Attacks 1 enemy. Places a 30% [Increase SPD] buff on this Champion for 2 turns if this attack is critical.

    Damage based on: [ATK]


    Increase SPD 30%Increase SPD 30%

    Lvl. 2 Damage +5% Lvl. 3 Damage +5% Lvl. 4 Damage +10%

  • Septic Shot

    4 turns
    Multiplier: 1.6*ATK
    Attacks 1 enemy 3 times. Each hit has a 50% chance of placing a 2.5% [Poison] debuff for 2 turns.

    Damage based on: [ATK]


    Poison 2.5%Poison 2.5%

    Lvl. 2 Damage +5% Lvl. 3 Buff/Debuff Chance +5% Lvl. 4 Damage +5% Lvl. 5 Buff/Debuff Chance +10% Lvl. 6 Buff/Debuff Chance +10% Lvl. 7 Cooldown -1