Cecilia the Red Hope

Legendary

Defense

Banner Lords faction banner

Banner Lords

DEF aura

Increases Ally DEF in All Battles by 30%

Champion Stats


HP18,825
ATK804
DEF1,520
SPD107
C. RATE15%
C. DMG63%
RES30
ACC0

Champion Stats


HP18,825
ATK804
DEF1,520
SPD107
C. RATE15%
C. DMG63%
RES30
ACC0

Skills

  • Snow Hurricane

    Attacks 1 enemy. Heals all allies by 10% of their MAX HP.

    Damage based on: [DEF]


    Lvl. 2 Damage +5% Lvl. 3 Damage +5% Lvl. 4 Damage +10%

  • Verglas Wave

    5 turns
    Attacks all enemies 2 times. The damage dealt by this skill increases by 5% for each ally above 50% HP.

    Places a [Perfect Veil] buff on all allies except this Champion for 2 turns.

    Damage based on: [DEF] [Enemy MAX HP]


    Perfect VeilPerfect Veil

    Lvl. 2 Damage +10% Lvl. 3 Cooldown -1 Lvl. 4 Cooldown -1

  • Yuletide Abeyance

    5 turns
    Attacks all enemies. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns.

    Places a 25% [Strengthen] buff and a [Counterattack] buff on all allies for 2 turns.

    Damage based on: [DEF]


    Increase DEF 60%Increase DEF 60%
    Strengthen 25%Strengthen 25%
    CounterattackCounterattack

    Lvl. 2 Damage +10% Lvl. 3 Cooldown -1 Lvl. 4 Cooldown -1

  • Spirit Of Giving [P]

    6 turns
    [Active Effect]

    Places a [Revive on Death] buff for 1 turn on an ally when that ally’s HP falls below 50%. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.

    [Passive Effect]

    At the start of this Champion’s turn, removes one random debuff from a random ally and fills their Turn Meter by 10%.

    Revive On DeathRevive On Death

    Lvl. 2 Cooldown -1 Lvl. 3 Cooldown -1

Masteries

  • Generic - PvE


  • Generic - PvP


Generic Builds

  • Generic - PvE


    Artifacts & Accessories

    Main Stats

    DEF%

    Gauntlets

    DEF%

    Chestplate

    SPD

    Boots

    DEF

    Ring

    DEF

    Amulet

    RES

    Banner

    Set Priorities

    1. 1Speed
    2. 2Protection
    3. 3Bolster

    Substat Priorities

    1. 1DEF%
    2. 2SPD
    3. 3RES
    4. 4HP%

    Relic & Blessings

    Lightning Cage

    Legendary

    1-4★
    Whenever an enemy receives a buff or has their Turn Meter filled, place one [Lightning Orb] stack on this Champion.

    When activated, a [Lightning Orb] stack randomly protects one other active buff from being removed, stolen, or transferred. After activation, the Lightning Orb stack disappears. A Champion can have a maximum of 3 [Lightning Orb] stacks at one time.

    Whenever a Champion with 3 [Lightning Orb] stacks hits enemy targets, inflicts Bonus Damage to them based on their MAX HP. Bonus Damage can occur on each hit of a Skill, but does not count as an extra hit. After the Bonus Damage is applied, all active [Lightning Orb] stacks are removed from this Champion.

    Brimstone

    Legendary

    5-6★
    Whenever this Champion attacks, each hit has a chance to place a [Smite] debuff for 2 turns.

    Champions under the [Smite] debuff will be hit by a meteorite when they use an Active Skill. The meteorite inflicts damage equal to 25% of the affected Champion’s MAX HP, and will also inflict damage to all other enemy Champions equal to 5% of their MAX HP.

    Only one [Smite] debuff can be active per team at any point.

    High Awakening Bonus

    The [Smite] debuff will be protected and guaranteed.

    Aspect of Siroth

    Legendary

    Whenever the wearer receives fatal damage, reduces it by 50% of their Turn Meter and then fully reduces their Turn Meter. Cooldown: 1 turn.
  • Generic - PvP


    Artifacts & Accessories

    Main Stats

    DEF%

    Gauntlets

    DEF%

    Chestplate

    SPD

    Boots

    DEF

    Ring

    DEF

    Amulet

    RES

    Banner

    Set Priorities

    1. 1Speed
    2. 2Stone Skin
    3. 3Feral

    Substat Priorities

    1. 1SPD
    2. 2RES
    3. 3DEF%
    4. 4HP%

    Relic & Blessings

    Polymorph

    Legendary

    1-4★
    Has a chance of placing a [Sheep] debuff on enemy Champions for 2 turns whenever they place debuffs on this Champion or remove or steal buffs from them. Occurs once per enemy turn. This debuff cannot be blocked, or placed on Bosses.

    Champions under [Sheep] debuffs lose access to their normal skills, and can only use the following [Sheep] skill:

    [Sheep Skill] Attacks 1 enemy. Any ally Sheep will join this attack. has a 50% chance of removing the [Sheep] debuff from this Champion after attacking.

    Whenever a [Sheep] debuff expires or the Sheep is defeated, the affected Champion will return to battle with 50% HP.

    High Awakening Bonus

    The [Sheep] debuff cannot be resisted.

    Lightning Cage

    Legendary

    5-6★
    Whenever an enemy receives a buff or has their Turn Meter filled, place one [Lightning Orb] stack on this Champion.

    When activated, a [Lightning Orb] stack randomly protects one other active buff from being removed, stolen, or transferred. After activation, the Lightning Orb stack disappears. A Champion can have a maximum of 3 [Lightning Orb] stacks at one time.

    Whenever a Champion with 3 [Lightning Orb] stacks hits enemy targets, inflicts Bonus Damage to them based on their MAX HP. Bonus Damage can occur on each hit of a Skill, but does not count as an extra hit. After the Bonus Damage is applied, all active [Lightning Orb] stacks are removed from this Champion.

    Wand of Submission

    Legendary

    Wearer has a 25% chance to reflect [Stun], [Sleep], [Fear], [True Fear], [Freeze], [Provoke], [Petrification], and [Sheep] debuffs back at the producer