Donatello

Legendary

Support

Lizardmen faction banner

Lizardmen

HP aura

Increases Ally HP in All Battles by 30%

<i>This new world is truly fascinating! I mean, there’s a bit of everything here; there’s magic, technology, armor, weapons, even other mutants! It’s crazy, there’s so much to understand and figure out, I gotta start taking notes. I wonder if this world has satellites? Working portal tech? Anything more than a little square thingymajig with a big red button that some meathead like Raph will break within five seconds? The opportunities for exploration and understanding are endless! I miss Raph. And Leo & Mikey, and April, too. When we all got separated, I assumed there must have been a malfunction with the portal we fell through. Whatever happened, I ended up here, in some swamp but with loads of people that look a bit like me. They call themselves Lizardmen, and they’re so cool! I hope the others have found people too so they’re not alone. I wonder if their transformation is related to a mutagen like ours? Is there some kind of Telerian ooze? I could run it through my tech back home, break down its molecular composition, and see if there’s a way to genetically re-engineer this under laboratory conditions back on Earth. April’s probably got a bunch of notes already – we’ve gotta compare when I see her again! Right Donnie, focus up – time to strategize! Gotta find everyone and get home safe. Maybe if I can combine magic and technology together, I can create a portal to get us home! Hmm, let me talk to some of the Lizardmen, see if they know anything. Whatever happens, I’ll find my family and get us all home in time for pizza! Cowabunga guys, wherever you are.</i>

Champion Stats


HP21,810
ATK1,013
DEF1,112
SPD108
C. RATE15%
C. DMG50%
RES45
ACC0

Champion Stats


HP21,810
ATK1,013
DEF1,112
SPD108
C. RATE15%
C. DMG50%
RES45
ACC0

Skills

  • Bo-dacious Bash

    Multiplier: 0.25*HP
    Attacks 1 enemy.

    Heals all allies by 5% of this Champion’s MAX HP.

    Instantly activates one random [Continuous Heal] buff on all allies.

    Damage based on: [HP]


    Lvl. 2 Damage +5% Lvl. 3 Damage +10% Lvl. 4 Heal +10%

  • Shellshocker

    6 turns
    Multiplier: 0.24*HP
    Attacks all enemies.

    Decreases the cooldowns of all allies' skills, except this Champion's, by 2 turns. This skill's cooldown cannot be decreased or reset.

    Places a 30% [Increase SPD] buff on all allies for 2 turns.

    Damage based on: [HP]


    Increase SPD 30%Increase SPD 30%

    Lvl. 2 Damage +20% Lvl. 3 Cooldown -1 Lvl. 4 Cooldown -1

  • Secret of the Ooze

    6 turns
    Removes all debuffs from all allies.

    Places a 15% [Continuous Heal] buff and a 25% [Strengthen] buff on all allies for 2 turns.

    Also fills the Turn Meters of all allies by 20%.

    Continuous Heal 15%Continuous Heal 15%
    Strengthen 25%Strengthen 25%

    Lvl. 2 Cooldown -1 Lvl. 3 Cooldown -1 Lvl. 4 Cooldown -1

  • I Got You Bro!

    6 turns
    [Passive Effect]

    Whenever Leonardo, Donatello, Michelangelo, or Raphael attacks, this Champion joins in that attack.

    [Active Effect]

    Whenever an ally is about to receive a fatal hit, this Champion prevents that ally’s death and keeps them alive with 1 HP. Then equalizes that ally’s HP. The HP level of that ally will be brought up to the average HP level of the team. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.

    Lvl. 2 Cooldown -1 Lvl. 3 Cooldown -1

Masteries

  • Generic - PvE


  • Generic - PvP


Generic Builds

  • Generic - PvE


    Artifacts & Accessories

    Main Stats

    HP%

    Gauntlets

    HP%

    Chestplate

    SPD

    Boots

    HP

    Ring

    HP

    Amulet

    RES

    Banner

    Set Priorities

    1. 1Speed
    2. 2Protection
    3. 3Bolster

    Substat Priorities

    1. 1HP%
    2. 2SPD
    3. 3RES
    4. 4ACC

    Relic & Blessings

    Lightning Cage

    Legendary

    1-4★
    Whenever an enemy receives a buff or has their Turn Meter filled, place one [Lightning Orb] stack on this Champion.

    When activated, a [Lightning Orb] stack randomly protects one other active buff from being removed, stolen, or transferred. After activation, the Lightning Orb stack disappears. A Champion can have a maximum of 3 [Lightning Orb] stacks at one time.

    Whenever a Champion with 3 [Lightning Orb] stacks hits enemy targets, inflicts Bonus Damage to them based on their MAX HP. Bonus Damage can occur on each hit of a Skill, but does not count as an extra hit. After the Bonus Damage is applied, all active [Lightning Orb] stacks are removed from this Champion.

    Brimstone

    Legendary

    5-6★
    Whenever this Champion attacks, each hit has a chance to place a [Smite] debuff for 2 turns.

    Champions under the [Smite] debuff will be hit by a meteorite when they use an Active Skill. The meteorite inflicts damage equal to 25% of the affected Champion’s MAX HP, and will also inflict damage to all other enemy Champions equal to 5% of their MAX HP.

    Only one [Smite] debuff can be active per team at any point.

    High Awakening Bonus

    The [Smite] debuff will be protected and guaranteed.

    Aspect of Siroth

    Legendary

    Whenever the wearer receives fatal damage, reduces it by 50% of their Turn Meter and then fully reduces their Turn Meter. Cooldown: 1 turn.
  • Generic - PvP


    Artifacts & Accessories

    Main Stats

    HP%

    Gauntlets

    HP%

    Chestplate

    SPD

    Boots

    HP

    Ring

    HP

    Amulet

    ACC

    Banner

    Set Priorities

    1. 1Speed
    2. 2Stone Skin
    3. 3Feral

    Substat Priorities

    1. 1SPD
    2. 2HP%
    3. 3RES
    4. 4DEF%

    Relic & Blessings

    Polymorph

    Legendary

    1-4★
    Has a chance of placing a [Sheep] debuff on enemy Champions for 2 turns whenever they place debuffs on this Champion or remove or steal buffs from them. Occurs once per enemy turn. This debuff cannot be blocked, or placed on Bosses.

    Champions under [Sheep] debuffs lose access to their normal skills, and can only use the following [Sheep] skill:

    [Sheep Skill] Attacks 1 enemy. Any ally Sheep will join this attack. has a 50% chance of removing the [Sheep] debuff from this Champion after attacking.

    Whenever a [Sheep] debuff expires or the Sheep is defeated, the affected Champion will return to battle with 50% HP.

    High Awakening Bonus

    The [Sheep] debuff cannot be resisted.

    Lightning Cage

    Legendary

    5-6★
    Whenever an enemy receives a buff or has their Turn Meter filled, place one [Lightning Orb] stack on this Champion.

    When activated, a [Lightning Orb] stack randomly protects one other active buff from being removed, stolen, or transferred. After activation, the Lightning Orb stack disappears. A Champion can have a maximum of 3 [Lightning Orb] stacks at one time.

    Whenever a Champion with 3 [Lightning Orb] stacks hits enemy targets, inflicts Bonus Damage to them based on their MAX HP. Bonus Damage can occur on each hit of a Skill, but does not count as an extra hit. After the Bonus Damage is applied, all active [Lightning Orb] stacks are removed from this Champion.

    Wand of Submission

    Legendary

    Wearer has a 25% chance to reflect [Stun], [Sleep], [Fear], [True Fear], [Freeze], [Provoke], [Petrification], and [Sheep] debuffs back at the producer