Duchess Lilitu

Legendary

Support

Demonspawn faction banner

Demonspawn

SPD aura

Increases Ally SPD in All Battles by 19

Siroth's demonic armies may be filled with reckless, slavering beasts, but his commanders are no fools. They marched on Teleria time and time again during the Age of Hellfire, their minds having been made immortal upon their creation centuries before. Every time one died at the hands of Teleria’s defenders, they were reborn in the black pits of Anathraad. All of Siroth's commanders were ferocious and bloodthirsty, but few were as cunning as the Duchess Lilitu. While she held great power, it was her wisdom that Lilitu’s followers respected most. Leading the Demonspawn invasion of the Dwarven under-empire, she knew her unruly legions would lose a straight battle against the disciplined Dwarven armies. Instead, she shrouded the Demonspawn with her dark magic, shielding them from Dwarven eyes. Even with their keen senses, the Dwarves could not detect Duchess Lilitu’s hordes as she led them through the tunnels. When the Duchess knew the time was right, she bade her armies strike. They shattered much of the under-empire, with only Gloomdeep Hold and the Skyiron Dominion managing to cling on against the demonic assault. The Dwarves lost the war before it had even begun. After every victory – and there were many – Lilitu returned to Anathraad to declare Siroth's success, and her loyalty to his cause. It was then that she would learn of defeats across Teleria, at the hands of the Arbiter and her forces. Every defeat shattered Duchess Lilitu’s sense of success. For centuries, she has harbored a deep hatred for the Arbiter that rivals even Siroth's. It is the Arbiter that robs her of Siroth's pride, and it is the Arbiter who Duchess Lilitu has pledged to destroy.

Champion Stats


HP22,470
ATK793
DEF1,288
SPD103
C. RATE15%
C. DMG50%
RES50
ACC0

Champion Stats


HP22,470
ATK793
DEF1,288
SPD103
C. RATE15%
C. DMG50%
RES50
ACC0

Skills

  • Abyssal Invocation

    Multiplier: 1.7*DEF
    Attacks 1 enemy 2 times, then places a [Shield] buff equal to 10% of this Champion's MAX HP for 2 turns on this Champion and the ally with the lowest HP.

    Damage based on: [DEF]


    ShieldShield

    Lvl. 2 Damage +5% Lvl. 3 Damage +10% Lvl. 4 Shield +10% Lvl. 5 Shield +10% Lvl. 6 Shield +10%

  • Shroud of Souls

    5 turns
    Places a 50% [Increase ATK] buff and a [Block Debuffs] buff on all allies for 2 turns.

    Places a [Perfect Veil] buff on all allies except this Champion for 2 turns.

    Increase ATK 50%Increase ATK 50%
    Block DebuffsBlock Debuffs
    Perfect VeilPerfect Veil

    Lvl. 2 Cooldown -1

  • Spectral Rebirth

    6 turns
    Revives all dead allies with 70% HP.

    Places a [Veil] buff on all allies except this Champion for 1 turn. Places a 15% [Continuous Heal] buff on all allies for 2 turns.

    Continuous Heal 15%Continuous Heal 15%
    VeilVeil

    Lvl. 2 Cooldown -1 Lvl. 3 Cooldown -1

  • Ethereal Ways [P]

    Decreases the damage taken by all allies from AoE attacks by 25% (15% from Bosses).

Masteries

  • Generic - PvE


  • Generic - PvP


Generic Builds

  • Generic - PvE


    Artifacts & Accessories

    Main Stats

    HP%

    Gauntlets

    HP%

    Chestplate

    SPD

    Boots

    HP

    Ring

    HP

    Amulet

    RES

    Banner

    Set Priorities

    1. 1Speed
    2. 2Protection
    3. 3Bolster

    Substat Priorities

    1. 1HP%
    2. 2SPD
    3. 3RES
    4. 4ACC

    Relic & Blessings

    Lightning Cage

    Legendary

    1-4★
    Whenever an enemy receives a buff or has their Turn Meter filled, place one [Lightning Orb] stack on this Champion.

    When activated, a [Lightning Orb] stack randomly protects one other active buff from being removed, stolen, or transferred. After activation, the Lightning Orb stack disappears. A Champion can have a maximum of 3 [Lightning Orb] stacks at one time.

    Whenever a Champion with 3 [Lightning Orb] stacks hits enemy targets, inflicts Bonus Damage to them based on their MAX HP. Bonus Damage can occur on each hit of a Skill, but does not count as an extra hit. After the Bonus Damage is applied, all active [Lightning Orb] stacks are removed from this Champion.

    Brimstone

    Legendary

    5-6★
    Whenever this Champion attacks, each hit has a chance to place a [Smite] debuff for 2 turns.

    Champions under the [Smite] debuff will be hit by a meteorite when they use an Active Skill. The meteorite inflicts damage equal to 25% of the affected Champion’s MAX HP, and will also inflict damage to all other enemy Champions equal to 5% of their MAX HP.

    Only one [Smite] debuff can be active per team at any point.

    High Awakening Bonus

    The [Smite] debuff will be protected and guaranteed.

    Aspect of Siroth

    Legendary

    Whenever the wearer receives fatal damage, reduces it by 50% of their Turn Meter and then fully reduces their Turn Meter. Cooldown: 1 turn.
  • Generic - PvP


    Artifacts & Accessories

    Main Stats

    HP%

    Gauntlets

    HP%

    Chestplate

    SPD

    Boots

    HP

    Ring

    HP

    Amulet

    ACC

    Banner

    Set Priorities

    1. 1Speed
    2. 2Stone Skin
    3. 3Feral

    Substat Priorities

    1. 1SPD
    2. 2HP%
    3. 3RES
    4. 4DEF%

    Relic & Blessings

    Polymorph

    Legendary

    1-4★
    Has a chance of placing a [Sheep] debuff on enemy Champions for 2 turns whenever they place debuffs on this Champion or remove or steal buffs from them. Occurs once per enemy turn. This debuff cannot be blocked, or placed on Bosses.

    Champions under [Sheep] debuffs lose access to their normal skills, and can only use the following [Sheep] skill:

    [Sheep Skill] Attacks 1 enemy. Any ally Sheep will join this attack. has a 50% chance of removing the [Sheep] debuff from this Champion after attacking.

    Whenever a [Sheep] debuff expires or the Sheep is defeated, the affected Champion will return to battle with 50% HP.

    High Awakening Bonus

    The [Sheep] debuff cannot be resisted.

    Lightning Cage

    Legendary

    5-6★
    Whenever an enemy receives a buff or has their Turn Meter filled, place one [Lightning Orb] stack on this Champion.

    When activated, a [Lightning Orb] stack randomly protects one other active buff from being removed, stolen, or transferred. After activation, the Lightning Orb stack disappears. A Champion can have a maximum of 3 [Lightning Orb] stacks at one time.

    Whenever a Champion with 3 [Lightning Orb] stacks hits enemy targets, inflicts Bonus Damage to them based on their MAX HP. Bonus Damage can occur on each hit of a Skill, but does not count as an extra hit. After the Bonus Damage is applied, all active [Lightning Orb] stacks are removed from this Champion.

    Wand of Submission

    Legendary

    Wearer has a 25% chance to reflect [Stun], [Sleep], [Fear], [True Fear], [Freeze], [Provoke], [Petrification], and [Sheep] debuffs back at the producer