Edward Kenway

Legendary

Attack

Banner Lords faction banner

Banner Lords

Champion Stats


HP15,195
ATK1,575
DEF991
SPD101
C. RATE15%
C. DMG63%
RES30
ACC10

Champion Stats


HP15,195
ATK1,575
DEF991
SPD101
C. RATE15%
C. DMG63%
RES30
ACC10

Skills

  • Privateer Blitz

    Multiplier: ATK*1.35
    Attacks 1 enemy 3 times.

    Each hit has a 75% chance of decreasing the target’s Turn Meter by 15%. Each hit will decrease the target’s Turn Meter by 25% instead if the attack is critical. This effect cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff.

    Damage based on: [ATK]


    Lvl. 2 Damage +10% Lvl. 3 Buff/Debuff Chance +10% Lvl. 4 Buff/Debuff Chance +15%

  • Fan The Hammer

    4 turns
    Multiplier: ATK*2.15
    Attacks all enemies 2 times.

    The first hit steals all buffs from all enemies and decreases each enemy’s Turn Meter by 20%. This effect cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff.

    The second hit has a 75% chance of placing a [Sleep] debuff on all enemies for 1 turn. This debuff will ignore any [Block Debuffs] buffs if the attack is critical. This effect cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff.

    Damage based on: [ATK]


    SleepSleep

    Lvl. 2 Damage +10% Lvl. 3 Buff/Debuff Chance +10% Lvl. 4 Buff/Debuff Chance +15% Lvl. 5 Cooldown -1

  • Between The Eyes

    5 turns
    Multiplier: ATK*6.5
    Attacks 1 enemy. Before attacking, places a [Perfect Veil] buff on this Champion, as well as any other Assassins on the team for 2 turns.

    Will ignore [Shield], [Stone Skin], and [Block Damage] buffs.

    Places a [Block Revive] debuff if the target is killed.

    Damage based on: [ATK]


    Perfect VeilPerfect Veil
    Block ReviveBlock Revive

    Lvl. 2 Damage +10% Lvl. 3 Cooldown -1 Lvl. 4 Cooldown -1

  • Keelhaul [P]

    Each hit inflicted by this Champion has a 50% chance of placing a 100% [Ensnare] debuff on their target for 2 turns. Whenever this Champion kills an enemy, places a 100% [Ensnare] debuff on all other enemies for 2 turns and decreases their Turn Meter by 20%. These effects cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff.

    This Champion inflicts 20% more damage against targets under [Ensnare] debuffs.

    Ensnare 100%Ensnare 100%
  • Everything Is Permitted [P]

    Multiplier: 2*ATK
    Whenever an enemy’s HP drops below 25% after receiving damage from any Assassin, they receive additional bonus damage proportional to this Champion’s ATK. This bonus damage will ignore 100% of the target’s DEF and cannot be critical.

    Damage based on: [ATK]

Masteries

  • Generic - PvE


  • Generic - PvP


Generic Builds

  • Generic - PvE


    Artifacts & Accessories

    Main Stats

    C. DMG

    Gauntlets

    ATK%

    Chestplate

    SPD

    Boots

    ATK

    Ring

    C. DMG

    Amulet

    ATK

    Banner

    Set Priorities

    1. 1Savage
    2. 2Cruel
    3. 3Merciless

    Substat Priorities

    1. 1C. DMG
    2. 2C. RATE
    3. 3ATK%
    4. 4SPD

    Relic & Blessings

    Neutralize

    Epic

    1-4★
    Has a chance to place debuffs on weak hits when attacking enemies under [Poison Cloud] buffs.

    Crushing Rend

    Epic

    5-6★
    Each Round, a number of this Champion’s hits will ignore a percentage of the target’s DEF. The percentage of ignored DEF depends on the Level of the target.

    High Awakening Bonus

    Every hit this Champion inflicts will ignore a percentage of the target’s DEF.

    Irethi Coronet

    Epic

    Wearer’s damage increases by 1% each time they place a debuff (stacks up to 30%).
  • Generic - PvP


    Artifacts & Accessories

    Main Stats

    C. DMG

    Gauntlets

    ATK%

    Chestplate

    SPD

    Boots

    ATK

    Ring

    C. DMG

    Amulet

    ATK

    Banner

    Set Priorities

    1. 1Lethal
    2. 2Merciless
    3. 3Stone Skin

    Substat Priorities

    1. 1C. DMG
    2. 2C. RATE
    3. 3ATK%
    4. 4SPD

    Relic & Blessings

    Soul Reap

    Legendary

    1-4★
    When this Champion hits an enemy target and decreases their HP to a certain threshold, a Reaper will appear and deal extra damage equal to the target’s remaining HP.

    For AoE attacks, each target that has its HP reduced to the threshold in the attack, will be visited by a Reaper.

    The Reaper will ignore DEF, as well as all damage reduction skills, effects, and buffs. Will not ignore damage reduction skills, effects and buffs if the target is a Boss.

    High Awakening Bonus

    If the target survives, has a chance of placing a [True Fear] debuff for 1 turn. This debuff cannot be resisted or blocked.

    Lightning Cage

    Legendary

    5-6★
    Whenever an enemy receives a buff or has their Turn Meter filled, place one [Lightning Orb] stack on this Champion.

    When activated, a [Lightning Orb] stack randomly protects one other active buff from being removed, stolen, or transferred. After activation, the Lightning Orb stack disappears. A Champion can have a maximum of 3 [Lightning Orb] stacks at one time.

    Whenever a Champion with 3 [Lightning Orb] stacks hits enemy targets, inflicts Bonus Damage to them based on their MAX HP. Bonus Damage can occur on each hit of a Skill, but does not count as an extra hit. After the Bonus Damage is applied, all active [Lightning Orb] stacks are removed from this Champion.

    The Deathdealer

    Mythical

    Wearer’s attacks will always be critical hits, but the wearer receives 200% more damage. The type of hit may still be changed by other effects.