Legate Teox
Legendary
Attack

Lizardmen

Increases Ally ATK in All Battles by 30% Increases Ally ACC in All Battles by 40 (only applies to Lizardmen)
The struggles of Legate Teox and his rag-tag legion of survivors, known as the Tattered Dream, have become emblematic of the downfall of the Dragonkin Empire – of loyal subjects clinging on to their dignity and identity as the imperial dominion dissolves around them.
Legate Teox was a distinguished commander with years of experience. Before the Sin of Dragons, he was dispatched with his legion to the isles of Maru Toba, where the Ogryn vassal tribe of Ugir the Wyrmeater had risen in rebellion. Teox had scarcely established his first camp when a courier ship arrived delivering a dire warning: a disaster was unfolding in the heartland, an invasion of otherworldly monstrosities wearing the warped bodies of Dragonkin. All legions were to withdraw to core Imperial territories.
Teox was alarmed, but chafed at the demand, for his loyal troops were eager to battle the rebel Ogryn and had just spent many exhausting weeks at sea. He knew his duty but, fearing the Ogryn might attack during the withdrawal, was slow to embark his troops. When they finally set sail, they soon saw immense clouds of ash turn day into night and encountered Dragonkin vessels packed with refugees. They bore the dark news that the great metropoles of Allreach and Twinrift had been lost.
The legate decided to head for the satrapy of Velyzar. His fleet and any refugees they found hopped from island to island to forage. Before they could reach their destination however, they were attacked by Demonspawn, led by one Kravakz. Dragonkin were ripped apart by massive clawed monstrosities, crushed to death with barbed tentacles, and pulverized by creatures with mauls for arms. Scores of ships were sunk, many more scattered. The legate desperately tried to regroup his soldiers and save civilians but the sea was thick with their corpses, all being picked over by scavengers. His desire for vengeance burned.
The remnants of Teox’s legion could find no safe harbor. Demonspawn were everywhere, and they were powerful and ruthless in ways he had never seen before. Having lost so many warriors, and being so seriously outnumbered, he had no choice but to develop new tactics. Teox and his troops conducted lightning raids and guerrilla warfare, anchoring their ships in secret island coves and venturing into the jungles to hunt and kill Demonspawn slaughter-packs. Battle after battle dulled their weapons and degraded their armor, but never blunted their resolve. Relying on improvised repairs using scraps of leather and fibrous tropical plants, Teox and his legion were a far cry from the glorious Imperial force they once were – yet they lived. The Demonspawn called them wretched cowards and pathetic vermin, but among the rest of the Dragonkin holdouts, Teox’s legion earned the name by which they became famous, the ‘Tattered Dream’: ragged and exhausted, but resolute.
Wherever they went the Tattered Dream found their slaughtered people, or saw them bound to what was surely some horrific fate. Teox showed no mercy in battle. He ripped Demonspawn apart and left their remains as infuriating bait to draw out more. He led from the front without regard for his safety, hacking and slashing with a massive battleax he had fashioned from the spine of a slain Demonspawn and a huge, razor-sharp knife made from a claw of an infernal war-beast. His rage was so intense even his own companion-honor guard gave him space. Whirling his huge weapon in a storm of gore, he would not stop until he had turned his foe into little more than a grotesque slurry of Demonic ichor. Even then it took time before the frenzy left him.
The Tattered Dream battled isolated pockets of Demonspawn for several long years, even after their first invasion was driven back elsewhere. In all that time Teox pieced together what had happened in gruesome interrogations of captured Demonspawn. They spat and taunted that it was the Emperor's actions that 'allowed them to return'. Teox hardly believed it, but their stories all matched. Soon, his ire for the imperial family was almost as great as it was for the monsters destroying the Empire. When Teox and his legion finally reached Velyzar, he wept and kissed the ground. But this joy was short-lived. The Imperial prince Ramantu Drakesblood was there, rallying troops for what became known as the First Great War. Teox unleashed his years of rage on the prince in a torrent of invective. Ramantu calmly accepted all the legate's accusations of arrogance and hubris, and asked him to fight alongside him. It wasn't just the Empire that needed him, all of Teleria did. Teox reluctantly agreed but declared when the war was over, he and Ramantu would have a reckoning. Ramantu nodded. Neither expected that the Arbiter would offer the Tattered Dream a way to fight on after their horrendous campaigns.
Champion Stats
HP17,175
ATK1,520
DEF914
SPD103
C. RATE15%
C. DMG63%
RES40
ACC0
Champion Stats
HP17,175
ATK1,520
DEF914
SPD103
C. RATE15%
C. DMG63%
RES40
ACC0
Skills

Guerrilla Tactics
Multiplier: 2*ATKAttacks 1 enemy 2 times.
The ally with the highest C. DMG will team up and join the attack. The ally joining the attack will use their default skill.
The damage dealt by this Champion and the ally joining the attack will be increased by 10% for each debuff on the target (stacks up to 100%).Damage based on: [ATK]

Draconic Retribution
4 turnsMultiplier: 2.1*ATKAttacks 1 enemy 3 times.
Each hit will ignore 10% of the target’s DEF for each debuff on the target (stacks up to 50%). Each hit will also increase this Champion’s ATK by 10% (stacks up to 50%).
Grants an Extra Turn if this attack kills an enemy.Damage based on: [ATK]

Wrath of the Legion
4 turnsMultiplier: 4*ATKAttacks all enemies. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns.
Places an extra hit on enemies under any debuffs.
Lizardmen Unity
1 Faction ally:
Will ignore [Strengthen], [Ally Protection], and [Shield] buffs.
2 Faction allies:
If enemies are killed by this skill while under a debuff, places a [Block Revive] debuff on them.
3 Faction allies:
Deals 20% more damage for each debuff on each enemy (stacks up to 100%).Damage based on: [ATK]

Survival At All Costs [P]
Fills this Champion's Turn Meter by 5% whenever an enemy or an ally receives a debuff.
Lizardmen Unity
1 Faction ally:
Has a 25% chance to counterattack whenever an ally is attacked by an enemy under a debuff.
If there are multiple Champions on the team with this skill, this effect will only activate once.
2 Faction allies:
Decreases the damage this Champion receives from enemies under debuffs by 50%, and the damage allies receive from enemies under debuffs by 20%.
3 Faction allies:
All allies are immune to [Sheep] debuffs.
Masteries
Generic - PvE


































































Generic - PvP


































































Generic Builds
Generic - PvE
Artifacts & Accessories
Main Stats

C. DMG
Gauntlets

ATK%
Chestplate

SPD
Boots

ATK
Ring

C. DMG
Amulet

ATK
Banner
Set Priorities
- 1
Savage - 2
Cruel - 3
Merciless
Substat Priorities
- 1C. DMG
- 2C. RATE
- 3ATK%
- 4SPD
Relic & Blessings

Neutralize
Has a chance to place debuffs on weak hits when attacking enemies under [Poison Cloud] buffs.
Crushing Rend
Each Round, a number of this Champion’s hits will ignore a percentage of the target’s DEF. The percentage of ignored DEF depends on the Level of the target.
High Awakening Bonus
Every hit this Champion inflicts will ignore a percentage of the target’s DEF.
Irethi Coronet
Epic





Wearer’s damage increases by 1% each time they place a debuff (stacks up to 30%).Generic - PvP
Artifacts & Accessories
Main Stats

C. DMG
Gauntlets

ATK%
Chestplate

SPD
Boots

ATK
Ring

C. DMG
Amulet

ATK
Banner
Set Priorities
- 1
Lethal - 2
Merciless - 3
Stone Skin
Substat Priorities
- 1C. DMG
- 2C. RATE
- 3ATK%
- 4SPD
Relic & Blessings

Soul Reap
When this Champion hits an enemy target and decreases their HP to a certain threshold, a Reaper will appear and deal extra damage equal to the target’s remaining HP.
For AoE attacks, each target that has its HP reduced to the threshold in the attack, will be visited by a Reaper.
The Reaper will ignore DEF, as well as all damage reduction skills, effects, and buffs. Will not ignore damage reduction skills, effects and buffs if the target is a Boss.
High Awakening Bonus
If the target survives, has a chance of placing a [True Fear] debuff for 1 turn. This debuff cannot be resisted or blocked.
Lightning Cage
Whenever an enemy receives a buff or has their Turn Meter filled, place one [Lightning Orb] stack on this Champion.
When activated, a [Lightning Orb] stack randomly protects one other active buff from being removed, stolen, or transferred. After activation, the Lightning Orb stack disappears. A Champion can have a maximum of 3 [Lightning Orb] stacks at one time.
Whenever a Champion with 3 [Lightning Orb] stacks hits enemy targets, inflicts Bonus Damage to them based on their MAX HP. Bonus Damage can occur on each hit of a Skill, but does not count as an extra hit. After the Bonus Damage is applied, all active [Lightning Orb] stacks are removed from this Champion.
The Deathdealer
Mythical





Wearer’s attacks will always be critical hits, but the wearer receives 200% more damage. The type of hit may still be changed by other effects.

