Michelangelo

Legendary

Attack

Banner Lords faction banner

Banner Lords

ACC aura

Increases Ally ACC in All Battles by 70

Bing, bang, boom! I knocked ol’metalhead right out of the sky like ‘kapow!’. Man, the guys won’t believe me when I tell them what happened! Still, maybe the green dude and hat lady can vouch for me. Gotta find them first, though. Let’s see – we were all fighting Shredder. Then this portal opened up, we all fell into it, classic Turtles move. But when I woke up, it was only me. Then I met this green dude and a lady with a dope hat who were all like ‘You need to come with us’. No time to rest though, Shredder chased us all the way up this cool-lookin’building called the ‘Dooooom Tower’! My two new friends sure know how to fight, though, it was all like ‘bam’, ‘hyuh’, ‘waa-yah’, ‘cowabunga!’and then Can Opener was all like ‘Noooooo, curse you Michelangelo, my immortal nemesis!’ Alright, maybe not, but makes for an awesome story, right? Raph woulda loved it up there, fighting Shredder on a dragon?! Come on man, it doesn’t get cooler than that. lhope he’s okay. Eh, he’s probably knocking heads some where, some dude ‘s messing with the wrong Turtle! Damn, I wish I had some pizza right now. I wouldn’t even have to fight Raph for the last slice! This world is pretty neat, but what kinda place doesn’t have pizza, man?! Anyway, even if this world doesn’t have pizza, we still can’t let Shredder stay here. I mean, who knows what kind of evil he’ll get up to if we leave him here – can’t let that happen to my new friends! Don’t worry funky people, you’re now officially friends of the TMNT – me and my brothers are gonna team up, save this world, and teach them how to make pizza!

Champion Stats


HP15,360
ATK1,520
DEF1,035
SPD99
C. RATE15%
C. DMG63%
RES30
ACC10

Champion Stats


HP15,360
ATK1,520
DEF1,035
SPD99
C. RATE15%
C. DMG63%
RES30
ACC10

Skills

  • Boo-Yah!

    Multiplier: 2*ATK
    Attacks 1 enemy 2 times.

    If either hit was critical, places a 50% [Increase ATK] buff on this Champion for 2 turns.

    Damage based on: [ATK]


    Increase ATK 50%Increase ATK 50%

    Lvl. 2 Damage +5% Lvl. 3 Damage +5% Lvl. 4 Damage +5% Lvl. 5 Damage +5%

  • Express Delivery!

    4 turns
    Multiplier: 6*ATK
    Attacks 1 enemy. Before attacking, has a 75% chance of placing a 60% [Decrease DEF] debuff on the target for 2 turns.

    Has a 75% chance of placing a [Stun] debuff for 1 turn. Will ignore 25% of the target’s RES if the attack is critical.

    Then applies a [Debuff Spread] effect, taking all debuffs from the target and placing them on all enemies. Will ignore 25% of each target’s RES if the initial attack was critical.

    Damage based on: [ATK]


    Decrease DEF 60%Decrease DEF 60%
    StunStun

    Lvl. 2 Buff/Debuff Chance +10% Lvl. 3 Buff/Debuff Chance +15% Lvl. 4 Cooldown -1

  • Shell Cyclone

    5 turns
    Multiplier: 5*ATK
    Attacks all enemies.

    Has a 75% chance of placing a 50% [Decrease ATK] debuff and a [Leech] debuff for 2 turns. Will ignore 25% of each target’s RES if the attack is critical.

    Then places a [Taunt] buff on this Champion for 2 turns.

    Damage based on: [ATK]


    TauntTaunt
    Decrease ATK 50%Decrease ATK 50%
    LeechLeech
  • Party Dude [P]

    1 turns
    [Passive Effect]

    Has a 15% chance to Evade an enemy skill and all of its accompanying effects. If this Champion is under a [Taunt] buff, the chance to Evade increases to 30%.

    Whenever Leonardo, Donatello, Michelangelo, or Raphael attacks, this Champion joins in that attack.

    [Active Effect]

    Places a [Shield] buff equal to 300% of this Champion’s ATK on this Champion for 1 turn when they receive a hit.

    ShieldShield

Masteries

  • Generic - PvE


  • Generic - PvP


Generic Builds

  • Generic - PvE


    Artifacts & Accessories

    Main Stats

    C. DMG

    Gauntlets

    ATK%

    Chestplate

    SPD

    Boots

    ATK

    Ring

    C. DMG

    Amulet

    ATK

    Banner

    Set Priorities

    1. 1Savage
    2. 2Perception
    3. 3Mercurial

    Substat Priorities

    1. 1C. DMG
    2. 2C. RATE
    3. 3ATK%
    4. 4SPD

    Relic & Blessings

    Neutralize

    Epic

    1-4★
    Has a chance to place debuffs on weak hits when attacking enemies under [Poison Cloud] buffs.

    Crushing Rend

    Epic

    5-6★
    Each Round, a number of this Champion’s hits will ignore a percentage of the target’s DEF. The percentage of ignored DEF depends on the Level of the target.

    High Awakening Bonus

    Every hit this Champion inflicts will ignore a percentage of the target’s DEF.

    Irethi Coronet

    Epic

    Wearer’s damage increases by 1% each time they place a debuff (stacks up to 30%).
  • Generic - PvP


    Artifacts & Accessories

    Main Stats

    C. DMG

    Gauntlets

    ATK%

    Chestplate

    SPD

    Boots

    ATK

    Ring

    C. DMG

    Amulet

    ATK

    Banner

    Set Priorities

    1. 1Lethal
    2. 2Merciless
    3. 3Stone Skin

    Substat Priorities

    1. 1C. DMG
    2. 2C. RATE
    3. 3ATK%
    4. 4SPD

    Relic & Blessings

    Soul Reap

    Legendary

    1-4★
    When this Champion hits an enemy target and decreases their HP to a certain threshold, a Reaper will appear and deal extra damage equal to the target’s remaining HP.

    For AoE attacks, each target that has its HP reduced to the threshold in the attack, will be visited by a Reaper.

    The Reaper will ignore DEF, as well as all damage reduction skills, effects, and buffs. Will not ignore damage reduction skills, effects and buffs if the target is a Boss.

    High Awakening Bonus

    If the target survives, has a chance of placing a [True Fear] debuff for 1 turn. This debuff cannot be resisted or blocked.

    Lightning Cage

    Legendary

    5-6★
    Whenever an enemy receives a buff or has their Turn Meter filled, place one [Lightning Orb] stack on this Champion.

    When activated, a [Lightning Orb] stack randomly protects one other active buff from being removed, stolen, or transferred. After activation, the Lightning Orb stack disappears. A Champion can have a maximum of 3 [Lightning Orb] stacks at one time.

    Whenever a Champion with 3 [Lightning Orb] stacks hits enemy targets, inflicts Bonus Damage to them based on their MAX HP. Bonus Damage can occur on each hit of a Skill, but does not count as an extra hit. After the Bonus Damage is applied, all active [Lightning Orb] stacks are removed from this Champion.

    The Deathdealer

    Mythical

    Wearer’s attacks will always be critical hits, but the wearer receives 200% more damage. The type of hit may still be changed by other effects.