Ninja

Legendary

Attack

Shadowkin faction banner

Shadowkin

Most of those who live beyond the borders of Yakai consider the Ninja a mere confabulation, a propaganda piece designed to aggrandize the superhuman capabilities of some Shadowkin. Some say they have witnessed the brilliant azure glow of the Ninja, but never seen his face, so quick and nimble were his movements. The few scattered reports have been dismissed as unreliable. The rest of Teleria sleeps all the more soundly at night believing the Ninja to be a series of coincidences and exaggerations. But for the Shadowkin, there is no uncertainty as to the Ninja and his greatness. He is the hero of countless poems and songs. Depictions of his adventures adorn the walls of palaces and taverns alike, and news of his latest exploits are eagerly awaited in hamlets, towns, and the very corridors of power. So elaborate and spectacular are his alleged triumphs that even his greatest fanatics find their credulity sometimes strained. But such is the nature of the folk hero. Critics dismiss everything wholesale, but believers are convinced there is more truth than lies to the heroic sagas. Most likely, the Ninja is a highly atypical example of the Mikage Demonspawn, based on the single wing that grows from his shoulder, but that is simply the least-outlandish of the theories. His tale begins as a foundling infant who appeared before the acolytes of the Charn-Yo Proving Ground, one of the most prestigious centers of martial arts in Yakai and indeed all the world. Charn-Yo warriors are taught to blend spirit and muscle in pursuit of an ultimate fighting technique theorized by the grandmasters but never truly achieved. The strange babe appeared in a flash, his locks a brilliant blue hue unlike any had ever seen, with such an otherworldly aspect to him that the students were awed by it and even the elders were intrigued. He was raised by the disciples of Charn-Yo, and grew to consider the whole school his family. He picked up new techniques quickly, his appetite for new skills and knowledge endless. In the sparring ring he insisted on full-contact practice against opponents far superior to him, enduring blow after blow to toughen his body and his will, refusing to give up or to allow his mentors to go easy on him. When he was too bruised and battered to continue to practice the sword, he rose and proceeded to the target range, where he would take up a bow and a satchel of throwing knives and work on his aim. He was not a perfect pupil, for at times he was wilful and petulant as all young men sometimes are. His occasional pranks were legendary themselves. But no one could deny his skill and fitness, and soon his masters knew that he was their best chance yet to realize the true potential of the Charn-Yo arts. Ninja was taught to tap into his own life-force, his fighting spirit, his ego, his charisma, all the things that fueled him with a will to greatness. To turn excitement and eagerness into raw energy, to give fiery life to that potential energy within – this was the ultimate fighting art that Ninja’s mentors had theorized about long before. They had searched for ages for a pupil with the potential to finally bring the art to full fruition, and they saw Ninja as their best opportunity yet. The road was long and hard. He struggled, but built his confidence, and when he first was able to wreath his sword in his own brilliant blue spirit-energy, he erupted with joy. With his mastery of blade and bow, he created his own fighting style, manifesting the flaming soul of the weapons themselves and enhancing each slash and shot with his own inimitable power. His former mentors and all the pupils of Charn-Yo bade Ninja a fond farewell, for there was nothing left to teach him, only his example for them to follow. As to what he did next, one need only ask around at any teahouse or farmstead in Yakai to hear a dozen tales of the Ninja. He annihilated the entire Mountain Stream Viper Gang in a single night, shot the Winged Horror of Dilwan from the sky, and rescued trapped survivors of the Flooding of the Jonban with his great strength and agility. He seems to prioritize spectacle, challenge, and personal satisfaction when deciding on what deed of heroism to perform next. They say he is making history even now, and every rumormonger in the land has their eyes and ears tuned to find new traces of his famed feats of martial prowess.

Champion Stats


HP16,845
ATK1,509
DEF947
SPD100
C. RATE15%
C. DMG63%
RES30
ACC10

Champion Stats


HP16,845
ATK1,509
DEF947
SPD100
C. RATE15%
C. DMG63%
RES30
ACC10

Skills

  • Shatterbolt

    Multiplier: 3.7*ATK
    Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

    Also fills this Champion's Turn Meter by 15% when used against Bosses.

    Damage based on: [ATK]


    Decrease DEF 60%Decrease DEF 60%

    Lvl. 2 Damage +5% Lvl. 3 Damage +5% Lvl. 4 Buff/Debuff Chance +5% Lvl. 5 Buff/Debuff Chance +10%

  • Hailburn

    4 turns
    Multiplier: 2*ATK
    Attacks 3 times at random. Each hit has a 75% chance of placing [HP Burn] debuff for 3 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns.

    When used against Bosses, will instantly activate any [HP Burn] debuffs, including [HP Burn] debuffs placed by this Skill.

    Damage based on: [ATK]


    Perfect VeilPerfect Veil
    HP BurnHP Burn

    Lvl. 2 Damage +5% Lvl. 3 Damage +10% Lvl. 4 Buff/Debuff Chance +10% Lvl. 5 Buff/Debuff Chance +15% Lvl. 6 Cooldown -1

  • Cyan Slash

    5 turns
    Multiplier: 3*ATK
    Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn.

    When targeting a Boss, will only attack the Boss (not all enemies) and will ignore 50% of the target's DEF. Will also decrease the cooldown of the Hailburn skill by 1 turn.

    Damage based on: [ATK]


    FreezeFreeze

    Lvl. 2 Damage +15% Lvl. 3 Buff/Debuff Chance +10% Lvl. 4 Buff/Debuff Chance +15% Lvl. 5 Cooldown -1

  • Escalation [P]

    Increases this Champion's ATK by 10% (up to 100%) and C.DMG by 5% (up to 25%) each time a single enemy is hit by all three of this Champion's Active Skills in a single Round. This effect can occur multiple times against the same enemy.

    When fighting Bosses, will increase this Champion's ATK by 20% (up to 100%) and C.DMG by 10% (up to 25%) instead.

Masteries

  • Generic - PvE


  • Generic - PvP


Generic Builds

  • Generic - PvE


    Artifacts & Accessories

    Main Stats

    C. DMG

    Gauntlets

    ATK%

    Chestplate

    SPD

    Boots

    ATK

    Ring

    C. DMG

    Amulet

    ATK

    Banner

    Set Priorities

    1. 1Savage
    2. 2Cruel
    3. 3Merciless

    Substat Priorities

    1. 1C. DMG
    2. 2C. RATE
    3. 3ATK%
    4. 4SPD

    Relic & Blessings

    Neutralize

    Epic

    1-4★
    Has a chance to place debuffs on weak hits when attacking enemies under [Poison Cloud] buffs.

    Crushing Rend

    Epic

    5-6★
    Each Round, a number of this Champion’s hits will ignore a percentage of the target’s DEF. The percentage of ignored DEF depends on the Level of the target.

    High Awakening Bonus

    Every hit this Champion inflicts will ignore a percentage of the target’s DEF.

    Irethi Coronet

    Epic

    Wearer’s damage increases by 1% each time they place a debuff (stacks up to 30%).
  • Generic - PvP


    Artifacts & Accessories

    Main Stats

    C. DMG

    Gauntlets

    ATK%

    Chestplate

    SPD

    Boots

    ATK

    Ring

    C. DMG

    Amulet

    ATK

    Banner

    Set Priorities

    1. 1Lethal
    2. 2Merciless
    3. 3Stone Skin

    Substat Priorities

    1. 1C. DMG
    2. 2C. RATE
    3. 3ATK%
    4. 4SPD

    Relic & Blessings

    Soul Reap

    Legendary

    1-4★
    When this Champion hits an enemy target and decreases their HP to a certain threshold, a Reaper will appear and deal extra damage equal to the target’s remaining HP.

    For AoE attacks, each target that has its HP reduced to the threshold in the attack, will be visited by a Reaper.

    The Reaper will ignore DEF, as well as all damage reduction skills, effects, and buffs. Will not ignore damage reduction skills, effects and buffs if the target is a Boss.

    High Awakening Bonus

    If the target survives, has a chance of placing a [True Fear] debuff for 1 turn. This debuff cannot be resisted or blocked.

    Lightning Cage

    Legendary

    5-6★
    Whenever an enemy receives a buff or has their Turn Meter filled, place one [Lightning Orb] stack on this Champion.

    When activated, a [Lightning Orb] stack randomly protects one other active buff from being removed, stolen, or transferred. After activation, the Lightning Orb stack disappears. A Champion can have a maximum of 3 [Lightning Orb] stacks at one time.

    Whenever a Champion with 3 [Lightning Orb] stacks hits enemy targets, inflicts Bonus Damage to them based on their MAX HP. Bonus Damage can occur on each hit of a Skill, but does not count as an extra hit. After the Bonus Damage is applied, all active [Lightning Orb] stacks are removed from this Champion.

    The Deathdealer

    Mythical

    Wearer’s attacks will always be critical hits, but the wearer receives 200% more damage. The type of hit may still be changed by other effects.