Rhazin Scarhide

Legendary

Defense

Lizardmen faction banner

Lizardmen

RES aura

Increases Ally RES in Arena Battles by 90

Deep in the Sorrowlakes, home of the Lizardmen, there is a ruin. lt’s barely even that – little remains of it beyond flat land and old stones. The swamps have swallowed most of it, and the jungle has overgrown much of the rest. Without a guide, the place largely resembles an empty field. This ruin is the City of Lost Dreams. It was torn down to the foundations, and even those were pried out of the mud to fill its canals. The city has been erased, in everything but memory. But the memory remains, and its story begins with Rhazin Scarhide. Rhazin Scarhide was a clan lord. He was cunning, charming, and blessed with the companionship of a Dracomorph, but what made him a legend was simpler: he was in the right place, at the right time, and he was intelligent enough to realize it. The Red Crusade had caused the Sorrowlakes to be flooded with hundreds of thousands of Orc, Skinwalker, Ogryn, and Lizardmen refugees from Anhelt. Those Lizardmen clans that resisted the influx were quickly overwhelmed, but Rhazin invited the newcomers to his lands. He sent emissaries to tent-cities and villages, offering an opportunity: build. Build a home that was theirs. The City of Dreams, as it was later called, became a metropolis in less than five years. Rough canals were smoothed out, then expanded. Tents became houses, then houses became apartments. Sewers appeared, then temples, then workshops, then foundries. The city became an example, then later a promise, of multiracial cooperation. That promise ultimately took the form of a document, drafted by Rhazin Scarhide: the Gaellen Pact. The Pact wasn’t just about building a better home for many, however. It was a dream of vengeance, too. The Gaellens were deeply scarred by the Red Crusade, and too many carried the fires of hate in their hearts for them to find lasting peace. And so it was that Rhazin Scarhide was approached by a group of the most influential warlords of the Sorrowlakes. They wanted to command a unified army of the Gaellen Pact. They wanted a war against the peoples of Anhelt, and they wanted a Warclave to lead the Gaellens in it. Rhazin knew this Gaellen Warclave would be formed, with or without him, the desire for war was too great. If he refused, it could spark a schism in the city, perhaps even a civil war – Rhazin’s voice held too much sway. He was not convinced that the invasion would succeed even with a unified Gaellen Pact, but he knew it would fail otherwise. 80 he made the only choice he felt he could: he agreed, with his full support. It was not enough. Rhazin did everything in his power to ensure that the Warclave had all the resources that the Sorrowlakes could bring to bear. Ships. Weapons. Food. Medicine. Cooks. Mages. Engineers. Plans. While fighting raged in Anhelt, Rhazin converted the City of Dreams into an engine of war. But, after seven years of struggle, the Gaellen invasion of Kaerok was broken. There was nothing left for Rhazin to do but wait for the inevitable retaliation. He did not have to wait long. Princess Scyl of Frostheim came leading a combined force of High Elves, Banner Lords, Frostheim warriors, and Sacred Order knights, and they hit the shores of the Sorrowlakes like a hammer. All too quickly the army was at the edges of the City of Dreams. The city had no walls. Its boundaries had expanded too rapidly for them to be built — Rhazin’s dream had grown too quickly. Hastily erected barricades were no match against the fury of the Telerian League, and the city’s defenders were swiftly overwhelmed. Tens of thousands of Gaellens were killed in the slaughter that followed. Survivors were driven into the jungles, but even though many Gaellens escaped, their ambition was as lost as the city. The City of Dreams had been more than an economic hub — it had been their promise of a better future. And it was lost. As for Rhazin Scarhide, he never emerged. Legends say he died in a duel with Princess Scyl, but most who know the details of the historical record suspect it would have been execution more than battle — Scyl was a warrior in her prime, while Rhazin was close to the end of his years. Nevertheless, neither of them were ever seen again. In the centuries that followed, the Gaellens stopped waiting for Rhazin to reappear. Most have given up hope. But, while Rhazin Scarhide might be gone, his memory is immortal. Anyone can build — all they need is a dream. Perhaps someday the Gaellen Pact will find it again.

Champion Stats


HP18,330
ATK1,046
DEF1,310
SPD91
C. RATE15%
C. DMG50%
RES50
ACC0

Champion Stats


HP18,330
ATK1,046
DEF1,310
SPD91
C. RATE15%
C. DMG50%
RES50
ACC0

Skills

  • Bone Sword

    Multiplier: DEF*1.5
    Attacks 1 enemy 3 times. Has a 20% chance of removing 1 random buff from the target.

    Damage based on: [DEF]


    Lvl. 2 Damage +10% Lvl. 3 Damage +15% Lvl. 4 Buff/Debuff Chance +10% Lvl. 5 Buff/Debuff Chance +15%

  • Shear

    4 turns
    Multiplier: DEF*6
    Attacks 1 enemy. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff for 2 turns.

    Damage based on: [DEF]


    Decrease DEF 60%Decrease DEF 60%
    Weaken 25%Weaken 25%

    Lvl. 2 Damage +10% Lvl. 3 Buff/Debuff Chance +10% Lvl. 4 Damage +10% Lvl. 5 Buff/Debuff Chance +15% Lvl. 6 Cooldown -1

  • Bog Down

    7 turns
    Multiplier: DEF*4
    Attacks all enemies. Decreases the Turn Meter by 100%.

    Damage based on: [DEF]


    Lvl. 2 Damage +10% Lvl. 3 Damage +15% Lvl. 4 Cooldown -1

Masteries

  • Generic - PvE


  • Generic - PvP


Generic Builds

  • Generic - PvE


    Artifacts & Accessories

    Main Stats

    C. DMG

    Gauntlets

    DEF%

    Chestplate

    SPD

    Boots

    DEF

    Ring

    C. DMG

    Amulet

    DEF

    Banner

    Set Priorities

    1. 1Savage
    2. 2Merciless
    3. 3Speed

    Substat Priorities

    1. 1C. DMG
    2. 2C. RATE
    3. 3DEF%
    4. 4SPD

    Relic & Blessings

    Neutralize

    Epic

    1-4★
    Has a chance to place debuffs on weak hits when attacking enemies under [Poison Cloud] buffs.

    Crushing Rend

    Epic

    5-6★
    Each Round, a number of this Champion’s hits will ignore a percentage of the target’s DEF. The percentage of ignored DEF depends on the Level of the target.

    High Awakening Bonus

    Every hit this Champion inflicts will ignore a percentage of the target’s DEF.

    Irethi Coronet

    Epic

    Wearer’s damage increases by 1% each time they place a debuff (stacks up to 30%).
  • Generic - PvP


    Artifacts & Accessories

    Main Stats

    C. DMG

    Gauntlets

    DEF%

    Chestplate

    SPD

    Boots

    DEF

    Ring

    C. DMG

    Amulet

    DEF

    Banner

    Set Priorities

    1. 1Lethal
    2. 2Stone Skin
    3. 3Merciless

    Substat Priorities

    1. 1C. DMG
    2. 2C. RATE
    3. 3DEF%
    4. 4SPD

    Relic & Blessings

    Soul Reap

    Legendary

    1-4★
    When this Champion hits an enemy target and decreases their HP to a certain threshold, a Reaper will appear and deal extra damage equal to the target’s remaining HP.

    For AoE attacks, each target that has its HP reduced to the threshold in the attack, will be visited by a Reaper.

    The Reaper will ignore DEF, as well as all damage reduction skills, effects, and buffs. Will not ignore damage reduction skills, effects and buffs if the target is a Boss.

    High Awakening Bonus

    If the target survives, has a chance of placing a [True Fear] debuff for 1 turn. This debuff cannot be resisted or blocked.

    Lightning Cage

    Legendary

    5-6★
    Whenever an enemy receives a buff or has their Turn Meter filled, place one [Lightning Orb] stack on this Champion.

    When activated, a [Lightning Orb] stack randomly protects one other active buff from being removed, stolen, or transferred. After activation, the Lightning Orb stack disappears. A Champion can have a maximum of 3 [Lightning Orb] stacks at one time.

    Whenever a Champion with 3 [Lightning Orb] stacks hits enemy targets, inflicts Bonus Damage to them based on their MAX HP. Bonus Damage can occur on each hit of a Skill, but does not count as an extra hit. After the Bonus Damage is applied, all active [Lightning Orb] stacks are removed from this Champion.

    The Deathdealer

    Mythical

    Wearer’s attacks will always be critical hits, but the wearer receives 200% more damage. The type of hit may still be changed by other effects.