Ronda

Legendary

Attack

Banner Lords faction banner

Banner Lords

ATK aura

Increases Ally ATK in All Battles by 30%

A true legend of Velyzar’s famous arenas, Ronda was destined for martial mastery from early life. Born to a minor Banner Lord house in Kaerok with lands bordering the dangerous Durham Forest, great things were expected of her, and before she had even learned to read or write, Ronda began her training in the art of war, sparring alongside her seven brothers. Lavish banquets and lessons in high society had no place in Ronda’s life — hers was to be an endless proving ground, training alongside the other warriors of her father’s house. The first glimpse into Ronda’s true potential came, when at fifteen, she persuaded her father to let her compete in one of his tournaments. Despite being disarmed during a melee, Ronda defeated four knights and news of her triumph spread quickly throughout Kaerok. Soon after, Ronda entered the service of a local baron, acting as her lord’s protector, champion, and a settler of disputes. Tales spread far and wide of Ronda’s victories, and patrons from Kaerok and beyond flooded her baron’s court to catch a glimpse of this mighty fighter. So formidable was Ronda’s reputation that the king of Kaerok himself employed her as his champion, and as the years passed, her fame and fortune blossomed. It wasn’t long before fighting for others bored Ronda, however. With nobody left in Kaerok to truly test her, there was only one path remaining that appeared open to her. Arrayed in golden armor and with a sash of her house’s colors girt about her waist, Ronda ventured to the Arena City of Velyzar. There, she quickly rose through the ranks to become a living legend among the city’s countless gladiators. Ronda fought with her bare hands, overwhelming opponents by exploiting their weaknesses, choking them into submission, and wearing them down with her unrivaled stamina. Whether she fought monstrous Demonspawn, stout Dwarves, or lithe Elven sorcerers, no adversary was beyond her. After years of climbing through the rankings, she was crowned the Queen of the Arena, earning herself the coveted Belt of Victory. Such achievements alone were not enough for Ronda, who endlessly sought new mountains to climb, and new enemies to conquer. Leaving Velyzar, Ronda began a pilgrimage, hunting down greater and greater foes. Tales of Ronda’s wanderings vary depending on the teller, but it is claimed that Ronda once killed a dragon with her bare hands, that she destroyed a giant knight of pure flame with a single punch, and has even held Siroth himself by the throat. What is true is that, far and wide, people hail her as a savior from brutes and monsters. While the tales are hazy, Ronda’s greatness is beyond all doubt. Word of her exploits even reached the ears of the Arbiter herself, who asked for her aid. For Ronda, there was no greater honor than to become a Champion of the Arbiter, which she continues to be, fighting not for glory or fame, but for the protection of all Teleria from the horrors that threaten it.

Champion Stats


HP14,865
ATK1,542
DEF1,046
SPD101
C. RATE15%
C. DMG63%
RES40
ACC0

Champion Stats


HP14,865
ATK1,542
DEF1,046
SPD101
C. RATE15%
C. DMG63%
RES40
ACC0

Skills

  • Flaming Flurry

    Multiplier: 1.2*ATK
    Attacks 1 enemy 3 times. Places an extra hit if the target has less than 50% HP after the third hit.

    Damage based on: [ATK]


    Lvl. 2 Damage +5% Lvl. 3 Damage +5% Lvl. 4 Damage +5% Lvl. 5 Damage +5%

  • Phase Rushdown

    4 turns
    Multiplier: 1.9*ATK
    Attacks 1 enemy 3 times.

    Will ignore [Shield] buffs and 30% of the target's DEF. Places a [Block Passive Skills] debuff for 2 turns before attacking. This debuff cannot be resisted.

    Also places a [Block Active Skills] debuff for 2 turns after attacking. This debuff cannot be resisted.

    Damage based on: [ATK]


    Block Active SkillsBlock Active Skills
    Block Passive SkillsBlock Passive Skills

    Lvl. 2 Damage +10% Lvl. 3 Damage +10% Lvl. 4 Cooldown -1

  • Fury Tremor

    5 turns
    Multiplier: 1.9*ATK
    Attacks all enemies 2 times. Damage increases by 30% if this Champion has more than 50% HP.

    [Passive Effect]

    Immune to Turn Meter reduction effects from enemies when this skill is not on cooldown.

    Decreases all Turn Meter reduction effects from enemies used against this Champion by 50% when this skill is on cooldown.

    Damage based on: [ATK]


    Lvl. 2 Damage +10% Lvl. 3 Damage +10% Lvl. 4 Cooldown -1

  • In Your Corner [P]

    Has a 15% chance to join an attack whenever an ally attacks an enemy. This Champion will attack with their default skill.

    At the start of each Round, places a [Shield] buff on this Champion for 2 turns equal to 40% of their MAX HP.

    ShieldShield

Masteries

  • Generic - PvE


  • Generic - PvP


Generic Builds

  • Generic - PvE


    Artifacts & Accessories

    Main Stats

    C. DMG

    Gauntlets

    ATK%

    Chestplate

    SPD

    Boots

    ATK

    Ring

    C. DMG

    Amulet

    ATK

    Banner

    Set Priorities

    1. 1Savage
    2. 2Cruel
    3. 3Merciless

    Substat Priorities

    1. 1C. DMG
    2. 2C. RATE
    3. 3ATK%
    4. 4SPD

    Relic & Blessings

    Neutralize

    Epic

    1-4★
    Has a chance to place debuffs on weak hits when attacking enemies under [Poison Cloud] buffs.

    Crushing Rend

    Epic

    5-6★
    Each Round, a number of this Champion’s hits will ignore a percentage of the target’s DEF. The percentage of ignored DEF depends on the Level of the target.

    High Awakening Bonus

    Every hit this Champion inflicts will ignore a percentage of the target’s DEF.

    Irethi Coronet

    Epic

    Wearer’s damage increases by 1% each time they place a debuff (stacks up to 30%).
  • Generic - PvP


    Artifacts & Accessories

    Main Stats

    C. DMG

    Gauntlets

    ATK%

    Chestplate

    SPD

    Boots

    ATK

    Ring

    C. DMG

    Amulet

    ATK

    Banner

    Set Priorities

    1. 1Lethal
    2. 2Merciless
    3. 3Stone Skin

    Substat Priorities

    1. 1C. DMG
    2. 2C. RATE
    3. 3ATK%
    4. 4SPD

    Relic & Blessings

    Soul Reap

    Legendary

    1-4★
    When this Champion hits an enemy target and decreases their HP to a certain threshold, a Reaper will appear and deal extra damage equal to the target’s remaining HP.

    For AoE attacks, each target that has its HP reduced to the threshold in the attack, will be visited by a Reaper.

    The Reaper will ignore DEF, as well as all damage reduction skills, effects, and buffs. Will not ignore damage reduction skills, effects and buffs if the target is a Boss.

    High Awakening Bonus

    If the target survives, has a chance of placing a [True Fear] debuff for 1 turn. This debuff cannot be resisted or blocked.

    Lightning Cage

    Legendary

    5-6★
    Whenever an enemy receives a buff or has their Turn Meter filled, place one [Lightning Orb] stack on this Champion.

    When activated, a [Lightning Orb] stack randomly protects one other active buff from being removed, stolen, or transferred. After activation, the Lightning Orb stack disappears. A Champion can have a maximum of 3 [Lightning Orb] stacks at one time.

    Whenever a Champion with 3 [Lightning Orb] stacks hits enemy targets, inflicts Bonus Damage to them based on their MAX HP. Bonus Damage can occur on each hit of a Skill, but does not count as an extra hit. After the Bonus Damage is applied, all active [Lightning Orb] stacks are removed from this Champion.

    The Deathdealer

    Mythical

    Wearer’s attacks will always be critical hits, but the wearer receives 200% more damage. The type of hit may still be changed by other effects.