Sulfuryion

Legendary

Support

Lizardmen faction banner

Lizardmen

HP aura

Increases Ally HP in All Battles by 33%

During the terrible events known to history as the Sin of Dragons, legions of Dragonkin marched into Anathraad to subjugate Siroth himself to their will. They were annihilated. Barely a fraction of the army survived, among their number a warrior called Ignator, who was so overawed by the power of the Shadow God and his Demon hosts, he was certain that the only way mortals could ever see Siroth’s power wielded in their favor was to join him. The Sin of Dragons heralded the fall of the Dragonkin Empire, and Ignator wanted nothing more than to not just restore the empire, but make it greater than it ever had been. He and a band of allies made a home in the Deadlands, studying and worshiping Siroth in isolation, hoping their god would come to them. He never did, and centuries passed. The descendants of Ignator and his fellows lived on, the ways of their cult becoming increasingly mysterious even to them. Sulfuryion changed everything. Hatched from Ignator’s direct lineage, Sulfuryion was strong of arm, hard of scale, and keen of mind. He quickly outgrew the backward clan that was the remainder of Ignator’s legacy, choosing to depart on a quest for further enlightenment. With little knowledge of what ‘Demonspawn’, ‘Anathraad’, ‘Siroth’, and ‘the portal’ were, he set out to learn, and with that knowledge do more for his cult than any ever had before. After a decade of wandering, speaking with the wise-women of Nomad clans, Orc Shamans, and hermit-wizards, Sulfuryion heard of a being known as Rorkar the Outcast – a real Demonspawn. Following the guidance of merchants and wanderers, he found the creature, and told it everything. Rorkar laughed mightily at what it heard, yet did not deny the truth of any of it. For the amusement alone, Rorkar agreed show him an old, hidden portal to Anathraad, and promised the Lizardman that only death lay within. If somehow Sulfuryion survived, he could repay Rorkar then. They traveled to the ruins of Castle Morlar at the edge of the Stormwind Wastes, and there Rorkar fulfilled his word. Trembling with excitement and terror, Sulfuryion stepped through the portal. Anathraad was barely less deadly than Rorkar claimed. Sulfuryion wrestled the great Demon-serpent Slythaar, solved the Riddles of the Nine Horns, and, after defeating the Demonspawn Klazix, was judged worthy of an audience with the Shadow God. Siroth was vaguely amused that a descendant of the Dragonkin had sought him out, and his hubris was stoked by the fact that a spawn of the very empire he had destroyed was now entreating him for the opportunity to become his servant. Siroth accepted, and made Sulfuryion a Demonspawn. Triumphant, Sulfuryion, wreathed in fire and shadow, returned to his old clan to preach to them of his success, and he was hailed as Siroth’s herald and a demigod. Some among the clan wished to follow him into Anathraad and receive Siroth’s boons for themselves, but Sulfuryion refused to show them the portal, claiming he was the chosen one and that the rest of the clan had not yet proven themselves worthy. In truth, he did not wish to share his powers, and he had further plans to use it. He wanted to dawn a new age of Dragonkin dominance, and wished to rule it as a new Dragon Emperor in service to Siroth. Sulfuryion ordered his clan to set out to ‘unify’ the Lizardmen. He declared that he was a descendent of the last Dragon Emperor and that he had been ordained to recreate the Dragonkin Empire, and Sulfuryion defeated and subjugated any clan that refused to join his. It was his vision, he claimed, that the Lizardmen would first come together and then have their revenge on the Demonspawn by becoming Demonspawn themselves. By securing immortality, they would have the strength to vanquish these ancient creatures and put Lizardmen immediately below the Shadow God. To prove themselves worthy, they would first conquer Teleria in Siroth’s name, under Sulfuryion’s direction. Sulfuryion’s clan of dark Lizardmen is treated with fear and suspicion by some among their kind, but with reverence by others. There is no doubt that the blessings of Siroth are strong, for Sulfuryion himself possesses deadly intelligence and a fiery charisma. In combat he is akin to a force of nature, his mane blazing with hellfire, his black and red scales glittering and seemingly impervious to any sword, spear, or ax. With predatory speed and Demon-imbued strength, he cuts down any foe who dares challenge him with his bone sword, and those who withstand it soon fall prey to his razor-edged fangs and talons. Whether he will one day truly recreate a dark mirror of the Dragonkin Empire or whether he is simply another pawn in one of Siroth’s many games remains to be seen.

Champion Stats


HP18,825
ATK1,112
DEF1,211
SPD109
C. RATE15%
C. DMG50%
RES30
ACC20

Champion Stats


HP18,825
ATK1,112
DEF1,211
SPD109
C. RATE15%
C. DMG50%
RES30
ACC20

Skills

  • Volcanic Rend

    Multiplier: 4*ATK
    Attacks 1 enemy. Fills this Champion’s Turn Meter by 15%.

    Also fills the Turn Meters of all allies, except this Champion, by 10%, when attacking a target under a [HP Burn] debuff.

    Damage based on: [ATK]


    Lvl. 2 Damage +5% Lvl. 3 Damage +5% Lvl. 4 Damage +5% Lvl. 5 Damage +5%

  • Blazing Barrier

    5 turns
    Places a [HP Burn] debuff on all enemies for 3 turns, and instantly activates one tick of all [HP Burn] debuffs on all enemies.

    Then places a [Shield] buff on all allies for 2 turns equal to the damage inflicted by the [HP Burn] activation. The value of the [Shield] buff cannot exceed 25,000 HP.

    ShieldShield
    HP BurnHP Burn

    Lvl. 2 Shield +10% Lvl. 3 Cooldown -1 Lvl. 4 Shield +10% Lvl. 5 Cooldown -1

  • Rise From Ash

    7 turns
    Revives all dead allies with 50% HP and 40% Turn Meter. Grants an Extra Turn.

    Lvl. 2 Cooldown -1 Lvl. 3 Cooldown -1

  • Pyroclastic Boon [P]

    Fills the Turn Meters of all allies by 5% for each [HP Burn] debuff placed.

    Whenever a [HP Burn] debuff is activated, heals all allies by 5% of their MAX HP. Whenever a [HP Burn] debuff is activated on Skavag, Tainted Skavag, Spiderlings, or Tainted Spiderlings, heals all allies by 1% of their MAX HP.

    Whenever a [HP Burn] debuff is removed from an enemy, places a 50% [Decrease RES] debuff on that enemy for 1 turn. Whenever an ally is killed by an enemy under a [HP Burn] debuff, fills this Champion’s Turn Meter by 20%.

    Increases this Champion’s SPD by 7 for each active [HP Burn] debuff.

    Decrease RES 50%Decrease RES 50%

Masteries

  • Generic - PvE


  • Generic - PvP


Generic Builds

  • Generic - PvE


    Artifacts & Accessories

    Main Stats

    HP%

    Gauntlets

    HP%

    Chestplate

    SPD

    Boots

    HP

    Ring

    HP

    Amulet

    ACC

    Banner

    Set Priorities

    1. 1Speed
    2. 2Perception
    3. 3Feral

    Substat Priorities

    1. 1HP%
    2. 2SPD
    3. 3RES
    4. 4ACC

    Relic & Blessings

    Lightning Cage

    Legendary

    1-4★
    Whenever an enemy receives a buff or has their Turn Meter filled, place one [Lightning Orb] stack on this Champion.

    When activated, a [Lightning Orb] stack randomly protects one other active buff from being removed, stolen, or transferred. After activation, the Lightning Orb stack disappears. A Champion can have a maximum of 3 [Lightning Orb] stacks at one time.

    Whenever a Champion with 3 [Lightning Orb] stacks hits enemy targets, inflicts Bonus Damage to them based on their MAX HP. Bonus Damage can occur on each hit of a Skill, but does not count as an extra hit. After the Bonus Damage is applied, all active [Lightning Orb] stacks are removed from this Champion.

    Brimstone

    Legendary

    5-6★
    Whenever this Champion attacks, each hit has a chance to place a [Smite] debuff for 2 turns.

    Champions under the [Smite] debuff will be hit by a meteorite when they use an Active Skill. The meteorite inflicts damage equal to 25% of the affected Champion’s MAX HP, and will also inflict damage to all other enemy Champions equal to 5% of their MAX HP.

    Only one [Smite] debuff can be active per team at any point.

    High Awakening Bonus

    The [Smite] debuff will be protected and guaranteed.

    Aspect of Siroth

    Legendary

    Whenever the wearer receives fatal damage, reduces it by 50% of their Turn Meter and then fully reduces their Turn Meter. Cooldown: 1 turn.
  • Generic - PvP


    Artifacts & Accessories

    Main Stats

    HP%

    Gauntlets

    HP%

    Chestplate

    SPD

    Boots

    HP

    Ring

    HP

    Amulet

    ACC

    Banner

    Set Priorities

    1. 1Speed
    2. 2Pinpoint
    3. 3Stone Skin

    Substat Priorities

    1. 1SPD
    2. 2ACC
    3. 3HP%

    Relic & Blessings

    Polymorph

    Legendary

    1-4★
    Has a chance of placing a [Sheep] debuff on enemy Champions for 2 turns whenever they place debuffs on this Champion or remove or steal buffs from them. Occurs once per enemy turn. This debuff cannot be blocked, or placed on Bosses.

    Champions under [Sheep] debuffs lose access to their normal skills, and can only use the following [Sheep] skill:

    [Sheep Skill] Attacks 1 enemy. Any ally Sheep will join this attack. has a 50% chance of removing the [Sheep] debuff from this Champion after attacking.

    Whenever a [Sheep] debuff expires or the Sheep is defeated, the affected Champion will return to battle with 50% HP.

    High Awakening Bonus

    The [Sheep] debuff cannot be resisted.

    Lightning Cage

    Legendary

    5-6★
    Whenever an enemy receives a buff or has their Turn Meter filled, place one [Lightning Orb] stack on this Champion.

    When activated, a [Lightning Orb] stack randomly protects one other active buff from being removed, stolen, or transferred. After activation, the Lightning Orb stack disappears. A Champion can have a maximum of 3 [Lightning Orb] stacks at one time.

    Whenever a Champion with 3 [Lightning Orb] stacks hits enemy targets, inflicts Bonus Damage to them based on their MAX HP. Bonus Damage can occur on each hit of a Skill, but does not count as an extra hit. After the Bonus Damage is applied, all active [Lightning Orb] stacks are removed from this Champion.

    Wand of Submission

    Legendary

    Wearer has a 25% chance to reflect [Stun], [Sleep], [Fear], [True Fear], [Freeze], [Provoke], [Petrification], and [Sheep] debuffs back at the producer