Sun Wukong

Legendary

Attack

Skinwalkers faction banner

Skinwalkers

SPD aura

Increases Ally SPD in Arena Battles by 28%

This story is purely fictional. In the remote Zuriban Hills east of the Cloudspire Mountains, there is a temple called the Gadiato, built to contain a mysterious relic from the distant past. A complex construction of stone and brass clockwork, graven with mystic runes, no mortal knew its function. They knew only that it was important, and so monks protected it dearly, until one day its true function would be revealed. Wukong was one such monk, but he was no pious soul. He had such little interest in serving in the Gadiato that to convince him to join, he was awarded the title of 'Sun', or, ‘great sage’. To the rest of the monks, it was a mocking symbol of his arrogance, but Wukong believed his title wholeheartedly. He was given a diadem and staff as badges of his office, and he loudly extolled his own wisdom and virtue. One day, the prideful Sun Wukong was offended by the presence of a firemonkey, whom he believed was stealing from the monastery. When he spotted it, he struck it down with an arrow, even though his faith preached tolerance and kindness to all creatures. It was no ordinary firemonkey however, but a shapeshifting Fae, a trickster spirit from the primordial wilds. The spirit of the dying Fae lashed out and attached itself to the soul of Wukong. A mental and physical struggle ensued, and Wukong was transformed into a simian Skinwalker. Unlike in the case of most Skinwalkers, who largely retain their personality after transforming, the soul of the Fae wormed its way deep into Wukong’s psyche, causing him to acquire its capriciousness and whimsy, and granting him great beastly strength. Worse, the Fae cursed Wukong, binding his gaudy diadem to his flesh so it could not be removed, and binding his body to the Gadiato, so he could never leave. When he realized this, he raged and despaired. Sun Wukong stewed in his anger, until a mysterious pilgrim arrived and came to him. When they were alone, she cast off her humble robes and revealed a glorious light – it was the Arbiter herself. She told Wukong that she knew of his plight, and that his fate was richly deserved, for he was a blowhard and a hypocrite. Nonetheless, she offered him a chance for redemption: her power was sufficient to nullify the curse, as long as he remained in her presence, allowing him to leave the temple. She proposed he join her on a journey of penitence. Skeptical at the appearance of a legendary immortal, Wukong demanded proof of the Arbiter’s power. In response, she approached the ancient stone relic of the Gadiato. At her touch, its runes glowed and the mechanical device levitated before her. It followed her like a dog on a leash, and she explained that she intended to return the relic to its rightful owners. Convinced, Wukong agreed to serve as the Arbiter’s bodyguard. He was desperate to lift his curse and, on a deeper level, he felt the first inklings that the Arbiter was right and he had to atone for his lifetime of pomposity and vanity. Their journey, through the plains of eastern Peltas, the Mistwood, and across the Cloudspire Mountains, is an epic tale unto itself. Across fields and pastures, hills and forests, lakes and rivers, Sun Wukong protected the Arbiter from Demonspawn, twisted Fae, monstrous creatures, bandits, cutthroats, and natural disasters. He spoke much with her as they traveled and slowly, his nature softened with humility and grace. In turn, she enjoyed his mischievous humor. At last, he realized the error of his ways. After arriving at a sanctuary in the southern Cloudspires, the Arbiter presented the relic to a consortium of lorekeepers, and at last revealed its purpose: it was an enchanted codex, containing within the wisdom of the ancient builders of the Arbiter’s Tower who aided her in doing Lumaya’s work combatting the Darkness long ago. This revelation contributed greatly to the development of the nascent Nyresan Union. As for Sun Wukong, the Arbiter revealed to him that the journey had been a test – she could have lifted his curse all along. But Wukong did not resent her. Rather, he praised her works and rejected his past sins, and with that, the curse of the diadem was broken. Though it was no longer supernaturally attached, he vowed to wear it forever more, as a reminder to never return to his old ways. The great sage now knew wisdom and journeyed back to the Gadiato, determined to spread his teachings to all who would listen, never letting go of the playfulness that won him the Arbiter's affection.

Champion Stats


HP16,515
ATK1,586
DEF892
SPD105
C. RATE15%
C. DMG63%
RES30
ACC10

Champion Stats


HP16,515
ATK1,586
DEF892
SPD105
C. RATE15%
C. DMG63%
RES30
ACC10

Skills

  • Gotcha!

    Multiplier: 3.5*ATK
    Attacks 1 enemy. Has a 25% chance of placing a [Stun] debuff for 1 turn. The chance increases to 50% if the target has any buffs.

    Damage based on: [ATK]


    StunStun

    Lvl. 2 Damage +10% Lvl. 3 Buff/Debuff Chance +10% Lvl. 4 Damage +10% Lvl. 5 Buff/Debuff Chance +15%

  • Staff of Wonder

    4 turns
    Multiplier: 5*ATK
    Attacks 1 enemy. Will ignore 50% of the target’s DEF.

    Will attack all remaining enemies with any surplus damage if the target is killed. This attack will also ignore 50% of the target’s DEF. This attack cannot be critical.

    If the initial target survives, places a [Sheep] debuff on them for 1 turn. This debuff cannot be blocked.

    Damage based on: [ATK]


    SheepSheep

    Lvl. 2 Damage +10% Lvl. 3 Damage +10% Lvl. 4 Damage +10% Lvl. 5 Cooldown -1

  • Now You See Us

    4 turns
    Multiplier: 3.8*ATK
    Attacks all enemies. Before attacking, steals all buffs from all enemies and then places a [Block Buffs] debuff on them for 2 turns.

    Damage based on: [ATK]


    Block BuffsBlock Buffs

    Lvl. 2 Damage +10% Lvl. 3 Damage +10% Lvl. 4 Cooldown -1

  • Unbeatable Wukong [P]

    Revives this Champion with 100% HP and 100% Turn Meter 3 turns after they were killed.

Masteries

  • Generic - PvE


  • Generic - PvP


Generic Builds

  • Generic - PvE


    Artifacts & Accessories

    Main Stats

    C. DMG

    Gauntlets

    ATK%

    Chestplate

    SPD

    Boots

    ATK

    Ring

    C. DMG

    Amulet

    ATK

    Banner

    Set Priorities

    1. 1Savage
    2. 2Cruel
    3. 3Merciless

    Substat Priorities

    1. 1C. DMG
    2. 2C. RATE
    3. 3ATK%
    4. 4SPD

    Relic & Blessings

    Neutralize

    Epic

    1-4★
    Has a chance to place debuffs on weak hits when attacking enemies under [Poison Cloud] buffs.

    Crushing Rend

    Epic

    5-6★
    Each Round, a number of this Champion’s hits will ignore a percentage of the target’s DEF. The percentage of ignored DEF depends on the Level of the target.

    High Awakening Bonus

    Every hit this Champion inflicts will ignore a percentage of the target’s DEF.

    Irethi Coronet

    Epic

    Wearer’s damage increases by 1% each time they place a debuff (stacks up to 30%).
  • Generic - PvP


    Artifacts & Accessories

    Main Stats

    C. DMG

    Gauntlets

    ATK%

    Chestplate

    SPD

    Boots

    ATK

    Ring

    C. DMG

    Amulet

    ATK

    Banner

    Set Priorities

    1. 1Lethal
    2. 2Merciless
    3. 3Stone Skin

    Substat Priorities

    1. 1C. DMG
    2. 2C. RATE
    3. 3ATK%
    4. 4SPD

    Relic & Blessings

    Soul Reap

    Legendary

    1-4★
    When this Champion hits an enemy target and decreases their HP to a certain threshold, a Reaper will appear and deal extra damage equal to the target’s remaining HP.

    For AoE attacks, each target that has its HP reduced to the threshold in the attack, will be visited by a Reaper.

    The Reaper will ignore DEF, as well as all damage reduction skills, effects, and buffs. Will not ignore damage reduction skills, effects and buffs if the target is a Boss.

    High Awakening Bonus

    If the target survives, has a chance of placing a [True Fear] debuff for 1 turn. This debuff cannot be resisted or blocked.

    Lightning Cage

    Legendary

    5-6★
    Whenever an enemy receives a buff or has their Turn Meter filled, place one [Lightning Orb] stack on this Champion.

    When activated, a [Lightning Orb] stack randomly protects one other active buff from being removed, stolen, or transferred. After activation, the Lightning Orb stack disappears. A Champion can have a maximum of 3 [Lightning Orb] stacks at one time.

    Whenever a Champion with 3 [Lightning Orb] stacks hits enemy targets, inflicts Bonus Damage to them based on their MAX HP. Bonus Damage can occur on each hit of a Skill, but does not count as an extra hit. After the Bonus Damage is applied, all active [Lightning Orb] stacks are removed from this Champion.

    The Deathdealer

    Mythical

    Wearer’s attacks will always be critical hits, but the wearer receives 200% more damage. The type of hit may still be changed by other effects.