Togron the Conjoined

Legendary

Support

Ogryn Tribes faction banner

Ogryn Tribes

SPD aura

Increases Ally SPD in All Battles by 20%

In Kaerok’s Barony of Mochmargen, at the Baron Marghart’s pastoral estate, lived two Ogryn brothers, Toglurr and Wakron. Toglurr was the older, though smaller in stature: clever and level-headed, but gruff. He had a knack for cuisine, and served as the estate’s head chef. Wakron, the younger brother, simple-minded but kind, was Toglurr’s provisioner, in charge of gathering ingredients. In contrast to his older sibling, he was a hulking figure. He retrieved vegetables, cheeses, dried meats, and grains from the fields and root cellars to meet the constant demands of Toglurr’s kitchen. He was also a skilled butcher, but that was the limit of what he could accomplish with his meager intellect. Toglurr scolded Wakron when the younger Ogryn misbehaved or misunderstood an order, but was also his biggest advocate. Toglurr insisted that he would not work without Wakron by his side. One year, Baron Marghart invited a scholar-mage to the estate to advise him on the use of spellcraft to increase his farm’s productivity. This wizard, Lahzarc, was disliked by the staff. His humor was dark and disturbing, and his air was dour and faintly predatory. When not muttering incantations over pregnant sows and tracing arcane glyphs into seedbeds, Lahzarc roamed the grounds eyeing the servants, sometimes smirking mysteriously as if at some imagined jest at that person’s expense. While Lahzarc was permitted to magically experiment on plants and animals, the Baron warned him to cast no spells upon people, on pain of death. But the servants feared Lahzarc nonetheless, and held little faith in his promises. After weeks of residency, having achieved some modest improvements upon crops and livestock by his spells, Lahzarc’s interest turned to the Ogryn brothers. Their personalities and their loving but fractious working relationship, fascinated him. He approached them both in turn to converse, and they were obliged by their status as servants to make at least a perfunctory reply to him, their guest. In passing, Toglurr told Lahzarc he wished his brother was easier to keep an eye on. Having just bungled a task, Wakron mentioned wishing he could have his clever brother always there to advise him. Lahzarc, that enigmatic grin again upon his face, thanked them for their time. A few days later, Lahzarc could no longer please himself with plants and animals. A sickness was in him, a sociopathic and detached curiosity. It was trivial for Lahzarc to lure Wakron to a little-used barn and stun him with a burst of stupefying magic. Toglurr arrived later, searching for his missing brother, and Lahzarc likewise ensorcelled him into a comatose state, then began his ghastly work upon the two Ogryn. Lahzarc weaved his spell more strongly, so that the brothers were all but dead, their hearts stopped and their minds frozen, sustained only by a trickle of magic. Then, with the tools of the barn and some of his own personal equipment and supplies, Lahzarc chopped them apart while they yet lived, and reassembled their components. The smaller Toglurr was largely discarded, but his head would certainly be quite useful on Wakron’s hulking frame. Easier to control… always properly guided… surely, thought Lahzarc, he had created a far superior servant. The scholar-mags was discovered within hours, spattered in Ogryn blood, but it was time enough for his macabre experiment to succeed. He did not flee when the screams of horror roused the attention of the baron’s men-at-arms, and did not resist when they dragged him to the dungeons. Instead, he raved with praise at the magnificence of his own creation, and confidently awaited the Baron’s pardon. Instead he was stripped and searched, and upon his breast was discovered the brand-scar of dread Ireth, city of mad flesh-twisters and necromancer-princes. Such a brand was the mark of a failed student and exile from that abominable place. Lahzarc was swiftly put to death and his body burned, on charge of murder and dark magic. But what of the Ogryn brothers? Unbeknownst to the baron and his troops, the Ogryn’s two-headed body survived, flesh knitted together and regenerated by Lahzarc’s mad biomancy. But their individual minds had not withstood this horrific rebirth. No longer Toglurr and Wakron, the new entity that called himself Togron emerged from the scraps of the two Ogryn’s personalities. In the chaotic weeks that followed, Baron Marghart fell from grace and inquisitors of the Sacred Order swarmed the estate to ensure Lahzarc’s madness was totally purged. But they were thwarted — the servants had helped Togron flee out of fondness for who the brothers had been, and sympathy for what they had become. It is said Togron now hides in the ruins of Narbuk, still equipped with his giant cooking tools, hunting rats and other creatures. Perhaps on some level, he remembers his old talents.

Champion Stats


HP21,315
ATK958
DEF1,200
SPD110
C. RATE15%
C. DMG50%
RES40
ACC0

Champion Stats


HP21,315
ATK958
DEF1,200
SPD110
C. RATE15%
C. DMG50%
RES40
ACC0

Skills

  • Mash and Mangle

    Multiplier: 5.7*ATK
    Attacks 1 enemy. Has a 70% chance of applying a [Buff Spread] effect, taking 1 random buff from each ally and placing it on all allies.

    Damage based on: [ATK]


    Lvl. 2 Buff/Debuff Chance +5% Lvl. 3 Buff/Debuff Chance +5% Lvl. 4 Buff/Debuff Chance +10% Lvl. 5 Buff/Debuff Chance +10%

  • Grub's Up!

    5 turns
    Heals all allies by 20% of this Champion's MAX HP.

    Places a 30% [Increase SPD] buff on all allies for 2 turns.

    Also places a 15% [Continuous Heal] buff and a [Block Debuffs] buff on all allies for 2 turns.

    Continuous Heal 15%Continuous Heal 15%
    Increase SPD 30%Increase SPD 30%
    Block DebuffsBlock Debuffs

    Lvl. 2 Cooldown -1 Lvl. 3 Cooldown -1

  • Brothers' Generosity

    5 turns
    Removes all debuffs from all allies. Increases the Turn Meters of all allies by 20% plus an additional 2% for each debuff removed.

    Then places a 50% [Increase ACC] buff on all allies for 2 turns.

    Increase ACC 50%Increase ACC 50%

    Lvl. 2 Cooldown -1 Lvl. 3 Cooldown -1

  • Fill Your Bellies [P]

    Increases allies' damage dealt by 10% if they currently have less HP than their target. If an ally's HP is equal to or greater than their target's, increases their damage dealt by 20% instead.

    Increases this Champion's and each ally's MAX HP by 10% every time this Champion uses an active skill (stacks up to 50%). Resets each Round.

    Also increases each ally's MAX HP by 5% every time they use an active skill (stacks up to 50%). Resets each Round. Will not increase the MAX HP of Bosses.

Masteries

  • Generic - PvE


  • Generic - PvP


Generic Builds

  • Generic - PvE


    Artifacts & Accessories

    Main Stats

    HP%

    Gauntlets

    HP%

    Chestplate

    SPD

    Boots

    HP

    Ring

    HP

    Amulet

    RES

    Banner

    Set Priorities

    1. 1Speed
    2. 2Protection
    3. 3Feral

    Substat Priorities

    1. 1HP%
    2. 2SPD
    3. 3RES
    4. 4ACC

    Relic & Blessings

    Lightning Cage

    Legendary

    1-4★
    Whenever an enemy receives a buff or has their Turn Meter filled, place one [Lightning Orb] stack on this Champion.

    When activated, a [Lightning Orb] stack randomly protects one other active buff from being removed, stolen, or transferred. After activation, the Lightning Orb stack disappears. A Champion can have a maximum of 3 [Lightning Orb] stacks at one time.

    Whenever a Champion with 3 [Lightning Orb] stacks hits enemy targets, inflicts Bonus Damage to them based on their MAX HP. Bonus Damage can occur on each hit of a Skill, but does not count as an extra hit. After the Bonus Damage is applied, all active [Lightning Orb] stacks are removed from this Champion.

    Brimstone

    Legendary

    5-6★
    Whenever this Champion attacks, each hit has a chance to place a [Smite] debuff for 2 turns.

    Champions under the [Smite] debuff will be hit by a meteorite when they use an Active Skill. The meteorite inflicts damage equal to 25% of the affected Champion’s MAX HP, and will also inflict damage to all other enemy Champions equal to 5% of their MAX HP.

    Only one [Smite] debuff can be active per team at any point.

    High Awakening Bonus

    The [Smite] debuff will be protected and guaranteed.

    Aspect of Siroth

    Legendary

    Whenever the wearer receives fatal damage, reduces it by 50% of their Turn Meter and then fully reduces their Turn Meter. Cooldown: 1 turn.
  • Generic - PvP


    Artifacts & Accessories

    Main Stats

    HP%

    Gauntlets

    HP%

    Chestplate

    SPD

    Boots

    HP

    Ring

    HP

    Amulet

    ACC

    Banner

    Set Priorities

    1. 1Speed
    2. 2Supersonic
    3. 3Feral

    Substat Priorities

    1. 1SPD
    2. 2ACC
    3. 3HP%

    Relic & Blessings

    Lightning Cage

    Legendary

    1-4★
    Whenever an enemy receives a buff or has their Turn Meter filled, place one [Lightning Orb] stack on this Champion.

    When activated, a [Lightning Orb] stack randomly protects one other active buff from being removed, stolen, or transferred. After activation, the Lightning Orb stack disappears. A Champion can have a maximum of 3 [Lightning Orb] stacks at one time.

    Whenever a Champion with 3 [Lightning Orb] stacks hits enemy targets, inflicts Bonus Damage to them based on their MAX HP. Bonus Damage can occur on each hit of a Skill, but does not count as an extra hit. After the Bonus Damage is applied, all active [Lightning Orb] stacks are removed from this Champion.

    Intimidating Presence

    Legendary

    5-6★
    Strengthens your team’s Aura and weakens the enemy team’s Aura.

    If multiple Champions on the same team have Intimidating Presence, only one will work. If Champions on the same team have both the Intimidating Presence and Commanding Presence Blessings, only 1 Intimidating Presence will work.

    Hallowed Hilt

    Mythical

    Starting Strength
    Unburdened
    Uncontrollable
    Invigorated
    Whenever the wearer heals an ally with an active skill, has a 25% chance to place the [Fervor] buff on the ally for 1 turn.