Demon Lord

BossLevel 250

Clan Bosses·Clan Boss
Ultra-Nightmare Ultra-Nightmare

HP1,171,204,605
ATK6,993
DEF1,520
SPD190
C. RATE15%
C. DMG50%
RES225
ACC225
Eff. HP2,553,934,673
ACC to bring250
RES to bring330
SPD to bring191

Skills

  • Crushing Force

    Multiplier: 0.2*TRG_B_HP
    Attacks 1 enemy. Places a [Stun] debuff for 1 turn. This debuff cannot be resisted. Damage inflicted is proportional to enemy MAX HP.
  • Flesh Wither

    3 turnsMultiplier: 3*ATK
    Attacks all enemies. Places a 2.5% [Poison] debuff for 2 turns.
  • Dark Nova

    3 turnsMultiplier: 3.6*ATK
    Attacks all enemies.
  • Infernal Resilience [P]

    Decreases the damage the Demon Lord receives from [HP Burn] and [Poison] debuffs, as well as Skills that inflict damage based on enemy MAX HP.

    Immune to [Stun], [Freeze], [Sleep], and [Decrease SPD] debuffs, as well as MAX HP destruction effects, Turn Meter reduction effects, and HP exchange effects.
  • Gathering Fury [P]

    Starting from the 10th turn, the damage inflicted by all Skills increases each Turn. Damage increases by the same percentage each Turn, and accumulates over multiple Turns. Starting from the 20th Turn, damage is increased by a greater amount. Starting from the 50th Turn, all attacks will ignore any Block Damage and Unkillable buffs on each target.
  • Almighty Immunity [P]

    Immune to [Stun], [Freeze], [Sleep], [Provoke], [Block Active Skills], [Block Passive Skills], [Fear], [True Fear], [Petrification], [Berserk], [Enfeeble], [Nullify], [Ensnare], [Fatigue], and [Hunter's Gaze] debuffs. Also immune to HP exchange effects, HP balancing effects, and cooldown increasing effects.
  • Unfaltering Speed [P]

    Immune to [Decrease SPD] debuffs and Turn Meter reduction effects.