Head of Decay

BossLevel 260

Clan Bosses·Hydra Rotation 6
Normal Normal

HP1,010,467
ATK5,589
DEF2,528
SPD190
C. RATE15%
C. DMG50%
RES120
ACC190
Eff. HP3,284,974
ACC to bring145
RES to bring295
SPD to bring191

Skills

  • Agonizing Jaws

    Multiplier: 3*ATK
    Attacks the enemy with the lowest HP. Places a 100% [Heal Reduction] debuff for 2 turns.

    [Decapitation Effect]

    Whenever this Head is decapitated, heals all enemy Champions by 30% of their MAX HP, then restores 50% of the MAX HP of any enemy Champions whose MAX HP has been destroyed.
  • Speed of Decay

    4 turns
    Removes all debuffs from all Heads, then fills the Turn Meters of all Heads by 30%.
  • Rotten Ward

    5 turns
    Removes all debuffs from the Head with the lowest HP, then places a [Life Barrier] buff on them for 4 turns. The [Life Barrier] buff cannot be removed or stolen.
  • Almighty Decay [P]

    Whenever an enemy Champion is healed, destroys their MAX HP by 15% of the value of the Heal (up to 25% of their MAX HP).

    Decreases the damage taken from [Poison] debuffs by 90%.

    Decreases the damage all Hydra Heads take from AoE attacks by 10%.

    Damage from skills that scale based on enemy MAX HP cannot exceed 10% of the Head's MAX HP when attacking this Head. Damage taken in one tick from [HP Burn] debuffs cannot exceed 20,000 HP. Damage taken from Reflected Damage, the Warmaster Mastery, or the Giant Slayer Mastery cannot exceed 50,000 HP per attack.

    Immune to [Stun], [Freeze], [Sleep], [Block Active Skills], [Block Passive Skills], [Fear], [True Fear], [Petrification], [Berserk], [Enfeeble], [Nullify], [Ensnare], [Fatigue], and [Hunter's Gaze] debuffs. Also immune to HP exchange effects, HP balancing effects, cooldown increasing effects, MAX HP destruction effects, and Turn Meter reduction effects.