Amius the Lunar Archon

BossLevel 350

Cursed City·Amius the Lunar Archon
Normal Cursed City - Amius - Normal

HP3,363,174
ATK16,143
DEF8,968
SPD200
C. RATE50%
C. DMG100%
RES350
ACC450
Eff. HP22,103,793
ACC to bring375
RES to bring555
SPD to bring201

Skills

  • Waxing Potence

    Multiplier: 3*ATK
    Attacks all enemies.

    Increases the damage inflicted by this skill by 10% for each buff on Amius.

    Also, heals Amius by 100% of the damage dealt. Includes damage dealt to [Shield] buffs.
  • Lunar Storm

    3 turnsMultiplier: 4*ATK
    Attacks all enemies.

    Before attacking, increases the duration of all buffs and decreases the duration of all debuffs on Amius by 1 turn.

    Heals Amius by 20% of his MAX HP. The heal increases by 5% for each buff that has its duration increased.

    Also fills Amius’ Turn Meter by 10% for each debuff that has its duration decreased.
  • Rampant Chaos

    3 turns
    Removes any [Block Buffs] debuffs from Amius and replaces them with a [Block Debuffs] buff, lasting for 3 turns.

    Also removes any debuffs negatively affecting stats, and replaces them with their mirrored buff equivalent, such as [Decrease ATK] being replaced with [Increase ATK]. Debuffs such as [Heal Reduction] and [Weaken] will be replaced with [Continuous Heal] and [Strengthen] buffs respectively. All mirrored buffs last for 3 turns.

    Then, places a [Stun] debuff on all enemies except Mythical Champions for 1 turn, and forces all Mythical Champions to change Form.

    Finally, fills Amius’ Turn Meter by 10% for each debuff converted into a buff by this skill.
  • Robed In Moonlight [P]

    Whenever an enemy is healed, Amius also heals by 25% of the value of the original heal (doesn't work on heals from swapping HP and equalizing HP).

    Heals Amius by 100% of the damage inflicted against [Shield] buffs. If a [Shield] is removed by damage, Amius will heal equal to the full value of the [Shield].

    Whenever an enemy decreases a skill’s cooldown with an Artifact, Accessory, Mastery or skill, also decreases the cooldown of Amius’ Archon's Ascendance [P] skill by 1 turn.
  • Archon's Ascendance [P]

    4 turns
    [Active Effect]

    At the start of Amius’ turn, places an [Eclipse] buff on him for 3 turns. This buff cannot be blocked, removed, transferred, spread, or have its duration increased or decreased by enemies or allies.

    [This skill will be on a 4-turn cooldown at the start of the battle and whenever Amius transforms into his Base Form.]

    [Passive Effect]

    Revives Amius with 30% HP and 50% Turn Meter when killed while under an [Eclipse] buff. This effect only activates if Amius is killed in his Alternate Form.
  • Almighty Immunity [P]

    Immune to [Stun], [Freeze], [Sleep], [Provoke], [Block Active Skills], [Block Passive Skills], [Fear], [True Fear], [Petrification], [Berserk], [Enfeeble], [Nullify], [Ensnare], [Fatigue], and [Hunter's Gaze] debuffs. Also immune to HP exchange effects, HP balancing effects, and cooldown increasing effects.
  • Almighty Strength [P]

    Damage from skills that scale based on enemy MAX HP cannot exceed 5% of the Boss' MAX HP when attacking the Boss.
  • Awakened Weakness [P]

    Decreases the damage inflicted by the Boss for each Awakening Level on the target Champion (2.5% for Levels 1-2 and 5% for Levels 3-6, stacks up to 25%).

    Increases the damage received by the Boss for each Awakening Level on the attacking Champion (5% for Levels 1-2 and 10% for Levels 3-6, stacks up to 50%).
  • Unfaltering Speed [P]

    Immune to [Decrease SPD] debuffs and Turn Meter reduction effects.