Tainted Klyssus

BossLevel 350

Dungeons·Ice Golem's Peak
Hard Stage 1

HP3,363,188
ATK24,663
DEF3,737
SPD95
C. RATE15%
C. DMG50%
RES200
ACC210
Eff. HP15,259,629
ACC to bring225
RES to bring315
SPD to bring96

Skills

  • Glacial Eruption

    Multiplier: 4*ATK
    Attacks all enemies.
  • Debilitating Frost

    4 turnsMultiplier: 6*ATK
    Attacks all enemies. Places a 50% [Decrease ACC] debuff for 2 turns. Decreases the Turn Meters of all enemies by 30%.

    Also removes all debuffs from Tainted Klyssus.
  • Frozen Reckoning [P]

    Attacks all enemies 1 time whenever Tainted Klyssus’s HP drops below 80%, 60%, 45%, 30%, and 15%. This attack will revive any dead allies to 100% HP. This attack will ignore 50% of each enemy’s DEF for each alive ally. This attack also has a 20% chance of placing a [Freeze] debuff for 1 turn. The chance of placing a [Freeze] debuff increases by 40% for each alive ally.
  • Winter's Power [P]

    Immune to [Poison] and [Poison Sensitivity] debuffs. Receives 10% more damage from [HP Burn] debuffs.

    Whenever a [HP Burn] debuff is activated on Tainted Klyssus or his minions, destroys the minions' MAX HP by 5%. Whenever a [Smite] debuff is activated on Tainted Klyssus or his minions, destroys the minions' MAX HP by 10%. Destroyed MAX HP cannot exceed 50%.
  • Tainted Immunity [P]

    Immune to [Stun], [Freeze], [Sleep], [Provoke], [Block Active Skills], [Block Passive Skills], [Fear], [True Fear], [Petrification], [Berserk], [Enfeeble], [Nullify], [Ensnare], [Fatigue], and [Hunter's Gaze] debuffs. Also immune to HP exchange effects, HP balancing effects, and cooldown increasing effects.
  • Almighty Strength [P]

    Damage from skills that scale based on enemy MAX HP cannot exceed 10% of the Boss' MAX HP when attacking the Boss.
  • Awakened Weakness [P]

    Decreases the damage inflicted by the Boss for each Awakening Level on the target Champion (2.5% for Levels 1-2 and 5% for Levels 3-6, stacks up to 25%).

    Increases the damage received by the Boss for each Awakening Level on the attacking Champion (5% for Levels 1-2 and 10% for Levels 3-6, stacks up to 50%).