Minotaur's Labyrinth Stage 15 · Normal community team | Raid: Shadow Legends | Gestal GG
Minotaur's Labyrinth
Stage 15 · Normal
100%132/132
Auto
0:29
Galleus Bloodcrest
Lvl. 60
+16
Weapon
ATK 265DEF 52
Curing
HP7%+2%
SPD(1)11+3
C. RATE(2)20%
C. DMG(1)12%
+16
Helmet
HP 4080DEF 52
Feral
DEF(1)13%+3%
SPD(2)16+2
C. RATE(1)17%
RES9
+16
Shield
DEF 265DEF 66
Feral
DEF(2)25%+4%
SPD(1)12+5
C. RATE5%
C. DMG(1)12%
+16
Gauntlets
C. DMG 80%HP 204
Mercurial
HP(2)889+325
DEF(2)21%+4%
ATK6%+2%
C. RATE13%
+16
Chestplate
DEF 60%HP 204
Merciless
DEF(2)62+21
ATK7%
C. RATE5%
C. DMG(1)10%
+16
Boots
SPD 40HP 2%
Merciless
DEF4%+4%
C. RATE(3)20%
C. DMG(1)10%
ACC9+5
+16
Ring
DEF 225HP 174
Skinwalkers
HP(1)695+175
HP(2)14%+3%
DEF4%+2%
ATK(1)10%+3%
+16
Amulet
HP 4080DEF 39
Feral
DEF27+20
ATK(2)75
C. DMG(2)19%
ACC20+7
+16
Banner
ACC 78DEF 85
Stone Skin
DEF19+20
ATK(1)35
DEF(2)15%+3%
SPD(1)9+3
Build Stats
Basic StatsBonusesAreaBonusesTotal
HP22,140+38,55760,697
ATK881+1,8222,703
DEF1,498+3,8155,313
SPD101+112213
C.RATE15%+85%100%
C.DMG50%+174%224%
RES50+59109
ACC20+279299
Skills
Level 1/3
Level 1/3
Level 1/2
Level 1/1
Passive
Level 1/1
Lightning Cage
Legendary
2★
Whenever an enemy receives a buff or has their Turn Meter filled, place one [Lightning Orb] stack on this Champion.
When activated, a [Lightning Orb] stack randomly protects one other active buff from being removed, stolen, or transferred. After activation, the Lightning Orb stack disappears. A Champion can have a maximum of 3 [Lightning Orb] stacks at one time.
Whenever a Champion with 3 [Lightning Orb] stacks hits enemy targets, inflicts Bonus Damage to them based on their MAX HP. Bonus Damage can occur on each hit of a Skill, but does not count as an extra hit. After the Bonus Damage is applied, all active [Lightning Orb] stacks are removed from this Champion.
Soulmar Crystal
Legendary
+12
Bloodthirsty Prowess
Energy Expansion
Invigorated
3947HP
6SPD
Lvl. 15RES
Once per Round, wearer has a 50% chance of activating an [Instant Turn] effect when one or more allies are killed.