High Elf Crypt Stage 19 · Hard community team | Raid: Shadow Legends | Gestal GG
High Elf Crypt
Stage 19 · Hard
9%1/11
Manual
83 turns
3:24
Starsage Galathir
Lvl. 60
+16
Weapon
ATK 265HP 204
Mercurial
ATK(1)12%
SPD(2)17+3
C. RATE7%
RES(1)23+10
+12
Helmet
HP 2631ATK 13
Stone Skin
HP7%+8%
SPD(1)11+4
RES(2)30+9
+16
Shield
DEF 265DEF 80
Supersonic
HP6%+4%
DEF5%+4%
SPD(2)16+5
RES(1)22+10
+16
Gauntlets
HP 4080HP 204
Supersonic
ATK6%
SPD(3)22+4
C. DMG7%
RES10+12
+16
Chestplate
RES 96DEF 20%
Pinpoint
HP440+425
DEF6%+2%
SPD(3)23+6
C. RATE7%
+16
Boots
SPD 45SPD 12
Stone Skin
DEF(1)34+25
C. RATE6%
C. DMG6%
RES(2)34+7
+12
Ring
HP 2631
Protection
DEF28+5
HP(2)19%+7%
DEF5%+5%
ATK(1)11%+1%
+12
Amulet
C. DMG 21%
Supersonic
HP183+425
ATK16
ACC(1)19
RES(2)37+10
+16
Banner
RES 96RES 29
Pinpoint
ATK18
HP5%+7%
ATK(1)10%
SPD(1)11+3
Build Stats
Basic StatsBonusesAreaBonusesTotal
HP22,305+55,2774,46182,043
ATK1,013+2,0432033,259
DEF1,354+2,3922714,017
SPD115+20820343
C.RATE15%+20%35%
C.DMG50%+104%30%184%
RES50+76480894
ACC0+13880218
Skills
Level 2/2
Level 3/3
Level 3/3
Level 1/1
Level 1/1
Passive
Ward of the Fallen
Legendary
4★
Starts each Round with a number of [Bone Armor] stacks. Each [Bone Armor] stack decreases the damage the recipient receives from a single hit, then disappears. A Champion can have a maximum of 3 [Bone Armor] stacks at one time.
High Awakening Bonus
Deals Bonus Damage to each enemy hit by this Champion. The number of times Bonus Damage is inflicted on each enemy target is equal to the number of dead allies. Bonus Damage is proportional to this Champion’s ATK. Adds one [Bone Armor] stack for each instance of Bonus Damage inflicted.
Bonus Damage will not be inflicted when damaging enemies through Masteries, Passive skills, reflected damage, [Poison], or [HP Burn] debuffs.
Stars of the Jiinang
Mythical
+15
Survival Speed
74RES
2424HP
16ACC
Whenever an enemy’s Turn Meter is increased, the wearer increases their own Turn Meter by 10% of the enemy’s Turn Meter increase.